I've been drawing a few character/equipment concepts for a post-apocalyptic, wasteland setting. One thing that struck me while doing so, is that as far as I remember, the huge majority of NPC's and generic characters in Fallout and Fallout 2 don't wear any kind of headgear whatsoever.
Most people are walking in the full blast of a desertic wasteland sun, with no protection. Some NPC's even stroll around with their bald skulls shining like a dog's testicles in Spring. First hand experience tells me that a person that's stupid enough to do so collapses after roughly fifteen minutes due to insolation.
Far from wanting to turn Fallout into a 'Postapoc Barbie' dressing game, I thought this aspect might have been thought over, as was the late Troika's character for their PA game, which clearly had a shawl, a hood, and protective goggles.
Thoughts?
Most people are walking in the full blast of a desertic wasteland sun, with no protection. Some NPC's even stroll around with their bald skulls shining like a dog's testicles in Spring. First hand experience tells me that a person that's stupid enough to do so collapses after roughly fifteen minutes due to insolation.
Far from wanting to turn Fallout into a 'Postapoc Barbie' dressing game, I thought this aspect might have been thought over, as was the late Troika's character for their PA game, which clearly had a shawl, a hood, and protective goggles.
Thoughts?