I'm trying to make a critter go to a fixed tile in the map, which in the mapper says is 19721, so here is what I did.
That didn't work, so I though it might be something else, but I tried this
and that worked fine.
Is there anything im missing about the numbering?
Thanks a lot.
Code:
procedure Node003 begin
NMessage(mstr(109));
animate_run_to_tile(19721);
end
Code:
procedure Node003 begin
NMessage(mstr(109));
animate_run_to_tile(tile_num(dude_obj)+1);
end
Is there anything im missing about the numbering?
Thanks a lot.