Hey Rosh, check this out...

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Somebody asked what people should rate FOT on the Interplay website. In general, everybody gave it mediocre reviews. Then one guy gets on there, semi-flames people for giving it 5's and 6's and tells everybody how they don't know what they're talking about. I replied to him:


Would you care to tell us why it deserves 8 1/2 stars? All you did was come on here and insult everybody because it got a mediocre review. Have you ever even *played* Fallout? This is what "The Jeffersons" were to "Archie Bunker" or "A Different World" to "The Cosby Show." It's okay to play and have fun with,
but nothing like the original.

I remember reading how a lot of people complained to MicroForte that the demo lacked the feel of the Fallout world--that in Fallout 1&2, there were numerous posters on the walls to help give the world some flavor to it. I heard that MicroForte began to add these in the final version, so I figured we'd get the
retro-50's feel back. Nope. Actually, on Mission 2, I found a poster on the front. It had an army man crawling on the ground with the caption, "Keep it firing Brother." Okay, how does the Brotherhood have billboard-sized posters on an enemy encampment? That's pathetic. It would have been cool to see a "Let's go out to the kitchen" kind of poster or something. Anyway, enough of my rant, just tell me why you think this game deserves 8 1/2 stars instead of psuedo-flaming people.


After which, I got an email from one Kevin McAffrey (is he a game designer of FOT?):


----Original Message Follows----
From: "Kevin R. McGaffey" <kevin@mcgaffey.com>
To: <barry_day@hotmail.com>
Subject: FT
Date: Tue, 20 Mar 2001 13:26:03 -0600

Heya--

There are a lot of us that really didn't care for Fallout 1 or 2, but do like Tactics. Watching you guys' myopic view of the Fallout universe has taught me a lot about my myopic view of the Tribes universe. FOT has a lot more in common with Fallout ambience-wise than you give it credit for, but it is a completely different game, and thank god too, because FO and FO2 really did nothing for me.

I know this all sounds rather nonsequitir, but I wanted to reply to your forum post. Basically, all the FO and FO2 guys bitching about FOT are reminsicent of old people at a town hall meeting complaining about why the town Rexall Drugstore has to be torn down to make way for the Wal Mart.

I don't mean any of this harshly, I was just in a hurry =D The game isn't even in the same genrre as the first two, I don't think it's fair for all of you to judge it against them.

--Kevin


To which my reply was:

If the game didn't have the name Fallout in it, I would agree with you completely. However, it does, and that creates a standard which Fallout Tactics does not hold to. Imagine if George Lucas allowed someone else to write the next three Star Wars movies. Now, regardless of whether the movies are decent enough on their own, they must be consistent with the calibre and atmosphere of the Star Wars Universe. Is it truly a good movie if the protagonist fought off Cylons with his lightsaber?

As for the idea that Fallout didn't do anything for you, that basically says nothing to me. Perhaps you are one of those people who think that Diablo was the best role-playing game of all time. If you are, then it merely shows that you do not like role-playing games at all, nor do you even know what a role-playing game is. My point is that if StarCraft is your genre, then saying that you don't like Baldur's Gate doesn't mean anything whatsoever.
No, I do not believe that FOT has a lot in common with Fallout's ambience at all. Where are the billboard advertisements for "Blades"? Where are the cartoonish-looking characters we saw so prevalent in the 1950's advertisements? Why don't the wrecked cars have a 50's flavor to them? All of the scrap there reminds me of beat-up cars from present day. What about a Cadillac? Like I've said before in my post, the game has a post-apocolyptic feel to it--just not a Fallout feel to it.
I agree that it is a fun game, but I disagree that it is an excellent game. First of all, it is completely linear. I mean, you either succeed or fail in your mission, and you can't take missions out of order. I haven't reached the end yet, but what are the odds of finding any narration of closing events in each area like Fallout?
Secondly, if the game uses the name Fallout, it must have a Fallout feel to it, which I have explained above. Seriously, why would someone put horns on Power Armor? The Brotherhood of Steel is a Paramilitary organization, not a fashion designing corporation. Form follows function--especially in a survivalist group such as the Brotherhood, agessd?
Thirdly, FOT has everything that the little ten-year-olds used to post on the old Fallout boards as to what they thought would be "kewl." How many times have you read, "I think we shud have Fallout 3 produkt I think it wud be kewl I think we shud have mor tanks n guns n bombs n we shud be able to run over peeps wit r cars n it shud b multi so I culd beet my bro bekus he thinks hes so kewl but I no I am kewler n that wud be kewl." I mean, seriously, everything that these little ten-year-old kids wanted in Fallout is in Fallout Tactics. It's not a bad thing, but perhaps the target audience should have been a bit younger maybe? Personally, I think the ambience and the non-linearity of the game is what drives it primarily into the mediocre range though.
By the way, don't think I am attacking you or even saying that the game sucks or anything, but there are some very deep flaws in the game which really disappointed me.
Barry



So, what do you think?
 
Sorry for squeezing in, but I think I have a little story for you all:
I loved Fallout. I am what Xotor calls "fanatic". I had my share of criticism for FOT, but I did not really care about how it will turn out, except thinking really hard about the reaction Interplay officials will have on success/failure of FOT (see my reply to ctaylor's post on FOT board).
FOT came out. I ran it. I played it. After first three missions who were really bad and had no atmosphere in them at all, the game picked pace. Granted, it does not have Fallout atmosphere in it, but think about it - is it even possible? I mean, how do you suppose a game can be about shooting/blasting/beating the hell out of your always superior opponents and keep the retro-tech of the 50's? The genre itself (strategy) has little to do with the atmosphere of retro-tech. Sure you can try to merge them, but somebody will get hurt (either a gameplay or an atmosphere).

So what is FOT, IMO? "Different flavor." I like it so far. I will buy FOT2 if the atmosphere of FOT will be more thought through and enhanced. It doesn't mean that I will swallow everything Interplay will cook up for me (FOT has half a dozen catastrophic issues with the atmosphere that I will not list here). It means that I see FOT as a branch-out from Fallout RPG games, that I will not tolerate the FOT atmosphere in Fallout 3, and that if the atmosphere is not similar to F1/2, it doesn't mean that it is bad for the game or the series.

People, the game is GOOD. It may not be what you expected, it may be completely wrong at some places, but it's here to stay, because I love it. The question whether Fallout 3 will have anything to do with FOT is another story.

[hr width=440]
[p align=center]
http://fallout.gamestats.com/forum/User_files/3aa70eb96ee16565.gif[/p][p align=center][font color=FF00FF face=fixedsys]- Why hello there, Ranger -
[font color=00DD00 face=fixedsys]- (Sigh) Go away! -[/p]
 
Well, I am still on the third mission, so that may be why I feel it's mediocre. Anyway, just curious--so FOT is here to stay because *you* like it? Hehe, how about the rest of the gaming population, don't they get a say in it, too? :)
 
First levels suck. FOT begins showing its unique atmosphere (developers were obviously very inspired by Terminator dilogy) later when you will begin encountering Beastlords. It's not Fallout, but IMO as good as it could get for a strategy game.

>Anyway, just curious--so FOT is here to stay because *you* like
>it? Hehe, how about the rest of the gaming population, don't
>they get a say in it, too?

ARRGH NO! I LIK IT SO ITS HEER TO STAY U NOW NUFIN I ALWAYZ RAIT GRRRR! :-)

Seriously, if I liked it, thousands more will. The game is fun to play (IMO, people, IMO), yes, 'lotz ov weponz und blad' is also a factor to take into consideration. As for FOT living up to F1/2, for most gamers its a secondary concern, if at all.

[hr width=440]
[p align=center]
http://fallout.gamestats.com/forum/User_files/3aa70eb96ee16565.gif[/p][p align=center][font color=FF00FF face=fixedsys]- Why hello there, Ranger -
[font color=00DD00 face=fixedsys]- (Sigh) Go away! -[/p]
 
Something a friend wrote:

Legolas 03-21-01, 08:02 AM (PST)
38. "RE: FLUSH! (Lemon Alert!)"
I played both Fallout 1 and 2. I liked them both A LOT, tough the bugs in the last one really pissed me off. When I heard about a third installment, I was pretty excited about it.
Now, It doesn't matter if it's NOT actually "Fallout 3". It's supposed to be set in the "fallout universe" meaning it should keep to some of said universe's conventions. Not doing so is akin to having a "Starwars" game not bothering with keeping track of ST lore.

Music is a good example. The intro music of the first two Fallout games gave them atmosphere, humor, made them unique. It said a lot about the era, the nuclear fears and so. Would anyone feel a game is "Starwars" without Williams music in it? do not think so. Then, there is story. Even if the game is not storydriven, damn, they should stick with some of the Fallout facts. Mistaking the origins of the BoS seems like a pretty big error to me.

The game maybe fun, but if it says "fallout" in the box then it's calling to Fallout fans. If it doesn't stay true to it, it's a marketing scam. It could have been called "Killer Arizona Scorpion" then, but would it sell the same?.


[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]INTERPLAY: REDEFINING BAD BUSINESS

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
>The thing that gets me is
>that nearly every review for
>Fallout Tactics thusfar have had
>two things:
>
>1.) Positive Scoring
>2.) Author that admits to never
>playing Fallout or Fallout 2.


The thing that gets me is that nearly every positive review for Daikatana thusfar have had two things:
1.) Positive Scoring
2.) Author that admits to never playing any other FPS.


[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]INTERPLAY: REDEFINING BAD BUSINESS

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
Are you kidding me?!?!?!?!? Diakatana has consistently gotten terrible reviews. "Computer Games" magazine listed it in last month's issue as one of the worst games of 2000. So did "Computer Gaming World." Every reviewer from here to ION Storm has been trashing the robotic frogs and just about everything from the borrowed elements from other games to the game-ending bugs. If people gave Diakatana good reviews from the places you're checking then maybe FOT will get just as bad reviews from the reviewers.

The same thing I've noticed from Gamesmania where that guy has been updating people on the demo of Arcanum he's received. It's pretty obvious that the guy is a complete moron who loves to play games the same way twelve-year-old kids do. That is by killing everybody and everything. He was just so *amazed* that Tim Cain actually allowed him to play a diplomat character and--get this--*avoid* most combats that his other characters had to fight or sneak past. He's reviewd certain areas (The Boil to be exact) where he's had to slaughter the entire area--well, he *got* slaughtered. Then, after his fourth character, he says, "Oh duh! There was a way for me to get in that place peecefully the whole time."

I think that most of these online game reviewers are simply out of work journalists who are trying to scrape a living. My friend from college showed me how difficult it is to work in this country as a journalist. She went three years in the Fort Lauderdale area before she finally got a job for a newspaper--even then she only worked part-time for a while. I highly doubt that these people ever played games very seriously in their lives before. That and the fact that most of these online reviewers have maybe four people to review all the games they're given. They don't have the time to finish them, and they probably don't represent each type of game with their reviewers. They may have given a FPS abd racing game person a review of FallouT Tactics. Having no idea of how strategy games work, he said, "Hey, it seems like it could be fun if I liked these types of games." OR, he could have been a RTS fan who has never played a role-playing game in his life. "Yeah, FOT is great. How could Fallou 1&2 be role-playing? Do the wizards have assault rifles? I don't understand. Well, who knows--I'm not going to find out more about the game by playing them now--I have a deadline to meet." These are good reasons why you don't want to listen to game reviewers--especially online ones. If you must listen to a reviewer, go to professional critics who write magazines or earn a *decent* living doing it. Even then, just take everything they say with a grain of salt.

Go to the game's forums for a few days to find out what the real scoop on the game is. Don't listen to the people who say, "Whoa, this game is great! I love it! Keep up the good work guys." Those ass-kissers will be on every forum. Listen to the complainers and find out what their complaints are and why. Again, take what they say with a grain of salt, but also note how *many* of the complainers you have. Based on what the general atmosphere of the forums you can get a good idea of whether or not you'll like the game. If you go back to Interplay's website, you'll find that the general consensus is that FOT is a mediocre game that people are playing to a) get their Fallout fix, b) occupying their time until a good game they like comes out or (my category) c) see nothing inherently terrible about the game and thus absolutely *must* finish the game to see how it turns out. Well, there is also d) they actually like the game, but well--you know. :)
 
Exactly:

It's best to expect the worst and go for the best. To have this game compared to X-Com and JA2 all this while (by employees of MF and 14 Deg East, no less), I'm actually having a rather good laugh.

As for Daikatana, there's been a few good reviews. Check out PCGR.com for some really laughable ones. That's where I got the "I've not played any of the previous Fallout games, but this one is REALLY good and fits into the setting real nice!"

Oh, wait...wrong quote... But you get the picture.

"In Fallout Tactics, neither Fallout nor Tactics come into contact with the game at any point."

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]INTERPLAY: REDEFINING BAD BUSINESS

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
About the Posters

There were a lot of famous WWII posters recycled in Fallout: Tactics. As a propaganda enthusiast, I was amused to see them. One day, I'll put up a Did You Notice about them. Fallout always had a stronger 40's look and feel than a 50's one. 50's futurism was very different, for one thing. The look of the technology is also a WWII era look. It's appropriate, then, that they used WWII posters to decorate scenes. But I would rather they had created new posters in the WWII style.

I believe the poster you refer to is this one:

http://www.library.nwu.edu/govpub/collections/wwii-posters/img/ww1646-12.jpg

I've been taking screenshots, which I'll sort out eventually, but in case anyone cares, here are some of the other posters at the same site that appear in Fallout: Tactics:

http://www.library.nwu.edu/govpub/collections/wwii-posters/img/ww1647-42.jpg
http://www.library.nwu.edu/govpub/collections/wwii-posters/img/ww1647-65.jpg
http://www.library.nwu.edu/govpub/collections/wwii-posters/img/ww0207-04.jpg
http://www.library.nwu.edu/govpub/collections/wwii-posters/img/ww0207-80.jpg
http://www.library.nwu.edu/govpub/collections/wwii-posters/img/ww1647-63.jpg
 
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