hmmm

  • Thread starter Thread starter Adv0cate_6
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Adv0cate_6

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I have no idea the history of this msg board, but i do know that at one point or another someone probably mentioned the way loot was generated from dead bodies. On a realistic level, yes you can have them drop their ammo, weapons, and armor, but who's to say that the armor is as usable as it is bought from a store?

That would push this idea back on the armor/weapons system. Should they have a value on the quality of both? It could be based by random, or by the dmge u inflicted upon him. I don't really know how much difficulty that would be on a programming level, but i do know that i don't want indestructable armor in Fallout 3.

btw, yes i was the banned advocate from dac
 
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