Hmmmm just a thought about Skynet2077_21's post...

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[font size=1" color="#FF0000]LAST EDITED ON Apr-21-00 AT 01:31AM (GMT)[p] ....His post about the bartering, and Miroslav's post about the option to choose who barters. If any of you gamers has played Baldur's Gate, you know that you can do this. It DOES make the game more efficient. And in that, it makes the game a whole lot more enjoyable.
So, this give me another idea. I'm sure someone has already posted this somewhere along the way, but here it goes. The experience. I liked the way Baldur's Gate did there experience. It made the game well balanced and it kept you from getting too powerfull to beet the game the way it should be beaten. The first Fallouts were not like this. You could reach level 30 easily and be all powerful, saving the day with ease, but also taking away from awsome, tense, gameplay.
The way Baldur's Gate's experience table was set up was that whenever you gained experience, it was divided among you and your companions. This, to me, is much more realistic. Also it would be appropriate to make it very difficult to beat the game solo. This, in turn, would give you characters that you could pick up (that would be specialized like Fallout 2, by the way) and you could get attached to them, making you not want to use them as cannon fodder, but save them for a more dramatic finish to the game.
As I stated, dividing experience among party members would greatly balance the game, giving it a MUCH better feel. There could even be an experience cap, similar to Baldur's Gate, but the cap would be much higher, letting you get powerful, but not too powerful. That's not fun. Also, please, I am not saying this should be another Baldur's Gate clone. I'm just giving my 2 cents, and my ideas that I think would make Fallout 3 a better game.

If you think I have left anything incomplete, any idea, please reply telling me of it....also I'd like some feedback to this idea if you don't mind.


The Magic Emporer
 
I like your Ideas, but I do not belive there should be an expirience cap, I really liked Baldur's Gate and Tales of Sword Coast, and Probably Icewind Dale and Baldur's Gate 2 Shadows of Amn. I did not like the fact hat it had an expirience cap, I mean I belive that if you work hard enough, you should be able to get really high levels (99). So your labros and fights pay off, I mean what is the fun of fighting if your party has all highest expirience levels, I mena it would be hard to get to level 99 but you should be able to do it, to keep fights fresh.


The Ultimate in Computer Programming Skynet Security Systems
 
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