Hmmmm....What's wrong with Baldur's Gate?

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I've not been here in a butthole of a long time, but I've heard that people who say they like BG get flamed, and people who say they like BG better than Fallout get banned. What's this all about? Is this true? And if so, why? I don't remember this place being so...narrow minded. Granted, I haven't been here in forever, so there are probably a lot of new people who are now regulars.
 
We don't flame people or ban them because they like BG better then Fallout. The only thing that happens is that these people get into a discussion over the fact that BG is better then Fallout and when confronted with the opinions of others, they are the ones that start flaming others. That is something we don't like here. You can voice your opinion if you like and defend it as much as you like but don't resort to namecalling and mud slinning. If by chance you heard it from one of these people, be sure to ask them if they didn't go overboard themselves. I have seen examples of people getting really uptight about things like this and then they wonder why they got banned. They got banned because they were driven into a tight spot from wich they couldn't squirm themselves out and therefor resorted to flaming.

JR

Nunc ut nunquam
 
Actually, he heard it from me. I've been reading through old posts, and it seems like any one who is pro BG is flamed, tortured; then banned - even if they were just giving an opinion.

For the record; I am a diehard BG, and FO fan. And, to call BG fans the lowest form of intelligence is both wrong, and rude.

I'm not stating this to start a flame war; but to find out what's going on. In fact, I registered here b/c this site, overall looks pretty darn great. I needed my FO discussion fix, and I thought I'd check it out. Looked awesome; so I registered, and started reading the threads. Most of what i read was intelligent; good old fashion debating/discussion/and answering question. However, some threads blinded me by the sheer hatred laced in the venomous words.

Flame me, or ban me; up to you. I hope not as it would suck if I was banned so quickly for stating my opinion. I'll stop ranting now.


GO FO GO!!!
 
I play BG aswell and a lot of other people who make up this board do also. How else could they give an opinion of the game ? The fact that somebody called BG fans the lowest form of intelligence isn't called for right of the bat. I don't know wich thread you are referring to but it might just be that the one that defended BG insulted someone beforehand and i think that the person who wrote this wasn't generalizing. This person probably didn't mean that all BG fans are morons maybe just this one. As i said i don't know wich thread you are referring to but in general if you see someone doing something wrong, contact a mod. They will take care of the problem and it's not only the one who starts the war that gets banned. Usually all the people who get into a flam war get banned, no matter who starts it. Because if you get flamed, you shouldn't indulge that person and be civil yourself. If you flame, you're banned.

JR

Nunc ut nunquam
 
[font size=1" color="#FF0000]LAST EDITED ON Dec-17-01 AT 02:21AM (GMT)[p]That's the problem. The two biggest participants in these discussions on the side of FO are generally two certain admins, who won't be named. You know who you are, though *wags finger*.
 
[font size=1" color="#FF0000]LAST EDITED ON Dec-17-01 AT 04:09AM (GMT)[p]http://www.nma-fallout.com/cgi-bin/forum/ForumID22/98.shtml

Nah, the fucker was trolling first, then when each of his ludicrous points were debunked, he went into calling people "racist" and that's when Prov and myself really chewed into him for waffling more than IHOP. Greven was a totally clueless idiot, to put it mildly. "Black Isle's sleeper hit Fallout" - what the fuck was that boy on?!

I don't have anything against the fans, but if you're going to tell me what essentially equates to an overglorified Diablo mod has more depth and replay than Fallout, you'd better be ready to back it up. This is also who I loathe "x game is better than y game" threads, as you're comparing games of a different nature. Infinity Engine games, even pausable, tend to rely more on reflexes (particularly in multiplayer) than planning, also takes a lot out from P&P gaming - most Infinity Engine games seem to me like more of a Monty Haul quest, namely BG1. But I suppose that's from playing with a few circles of friends and old tournaments where hack and slash WASN'T the name of the game. Face it, the Infinity Engine is geared for combat moreso than anything. Any use for Charisma aside from shop prices? Any use for Intelligence aside from spell requirements? Does the dialog change at all, depending upon more criteria than sex, class, and race?

Baldur's Gate and Fallout are two completely different beasts to compare, and the difference is that Fallout does have an option to not go through the game completely Monty Haul Munchkinfesting. I guess what got to me was someone (won't name names at this point) on the BIS forums promised that BGII was going to be really close to P&P. That fat bastard owes me $40.
 
[font size=1" color="#FF0000]LAST EDITED ON Dec-17-01 AT 09:31AM (GMT)[p]>>I've not been here in a butthole of a long time, but I've
>>heard that people who say they like BG get flamed, and people
>>who say they like BG better than Fallout get banned. What's
>>this all about? Is this true? And if so, why? I don't remember
>>this place being so...narrow minded. Granted, I haven't been
>>here in forever, so there are probably a lot of new people who
>>are now regulars.

You can like BG better than Fallout, that's fine. But...
/me points to the 'No Mutants Allowed' and all the FALLOUT references and asks the question 'Is this a BG forum? Or a FALLOUT forum??'

Although, I think the question comes down to 'Why do people buy games?' I mean, think about it. The last game you bought, WHY did you buy it? Because it looked pretty (Me with Diablo - WOW!! That spell looks COOL!! I don;t have a game with neat spell effects so I'll buy that one!)? Because the graphics were nice? Because you had the original version and thought the sequal would be just as good, if not better (Me with Fallout 2, FOT and Battlezone 2)? Because you saw an ad for it, read a corresponding review and thought 'Gee, I don't have a game like that... I must check this out' (Me with European Air War). Or because you read about it on a forum? (Me with Arcanum). The reason I bought BG was because I'd heard people talk about this 'D&D game' and saying 'It's the best implementation of the D&D system'. It's a pity that the people who said that seem to have forgotten to PLAY BG first.

Also, a LARGE number of the people who you read talking about games seem to be teens (Look for comments like 'This game is SOOO Cool'. The kind of people who perhaps have only played 3 games in their ENTIRE LIVES and as such aren't really the ones to compare it with anything. PLUS, they only buy the game that has neat graphics, they ignore the game-play. I doubt any of them have ever played a game that took more than 2 secs to understand). The kind of people (not all of them mind you, I'm generalising a bit) who buy a game 'cause their friend just bought it and he plays it online so I should buy it too 'cause then I can play with him and we can kick each others butt 'cause I'm SO MUCH better at this game than you are and you just suck so I'll see you in multiplayer so you can die [BREATHE]...

Er... Anyway, what's wrong with Baldur's Gate? Nothing. Absolutely nothing. Except most of the people 'round this way prefer a bit MORE in their games... Or better yet, an RPG that actually IS a ROLE-playing-game. (See Corporal Punishments post) Running around and killing things is about as much RPG as Quake. In fact I'd almost argue that 'The Sims' is more RPG than Diablo and BG combined.

Did I just start the whole 'BG vs Fallout' thing again?? If I did... Just ignore me... I'm ranting...

DarkUnderlord
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http://server3003.freeyellow.com/darkunderlord/images/interplay_cow.gif
-----------------------------------
Moo..... Moo.... I'm an Interplay Cow. (Ready to be milked with a Fallout style MMORPG with aliens!)
 
[font size=1" color="#FF0000]LAST EDITED ON Dec-17-01 AT 05:51PM (GMT)[p] lol, This is what I mean. I haven't even defended Bg yet; and you all are attacking it's weaknesses. Hehe! Anyway, I don't feel like starting a flame war since I just registered - and I've been in a few of those myself.

Anyways, here is my take on both games:

Fallout, role-playing wise, is no doubt deeper than BG simply because of the fact there are many ways to play it. In BG, there are basically 3 ways to finish the game. FO's biggest weakness, imo, are the npcs as they lack any sort of depth (though they can be entertaining at times in FO2), and the multitude of bugs. Don't forget, the FO games can be pretty monti-haul themselves.

BG, on the other hand, definitely has a lot of combat which I would prefer it didn't have. However, it uses the dnd rules (mostly - I wish they had put in nwp) which is my favorite gaming system; though SPECIAL is pretty damn good too. My favorite part of BG, and its biggest strength as compared to FO are the npcs. They are deeper, more entertaining, and more useful overall. Heck, if they combined the AI controlled way that FO has, and the characterization of BG npcs; those would be perfect npcs, by far.

As you can see, I feel both series are pretty much equal. I love FO for it's freedom of choice, and character depth. I love BG for its npcs, and dnd rules. Their stories are both very good, and combat (though one is turn-based, and the other pause and play) are evenly fun in my eyes.

WOW! This is too long of a post. Enjoy the read - or not!
 
[font size=1" color="#FF0000]LAST EDITED ON Dec-17-01 AT 11:49PM (GMT)[p]> lol, This is what I
>mean. I haven't even defended
>Bg yet; and you all
>are attacking it's weaknesses. Hehe!
>Anyway, I don't feel like
>starting a flame war since
>I just registered - and
>I've been in a few
>of those myself.

More like a comparative exampling, and you do back up your facts and do present them rationally. It's a refreshing and welcome change to some ill winds we've had breeze through here.

> Anyways, here is my take
>on both games:
>
> Fallout, role-playing wise, is no
>doubt deeper than BG simply
>because of the fact there
>are many ways to play
>it. In BG, there are
>basically 3 ways to finish
>the game. FO's biggest weakness,
>imo, are the npcs as
>they lack any sort of
>depth (though they can be
>entertaining at times in FO2),
>and the multitude of bugs.

The bugs are indeed a good point, as the game has a LOT to deal with. There might not have been so many bugs if BIS had kept a lot of those cliche and lame easter eggs out of the game and put the effort into completing the game. Of course, it didn't help when it takes Feargus 3 years to admit that "perhaps" Fallout 2 wasn't completely patched. Fallout 1 only had a couple of unfinished quests, and originally the radiation bug.

Then again, the Infinity Engine is pretty much a plot and place scripting on a bitmap with a system laid overtop of it. How hard is it to muck THAT up? Not hard at all, really. One thing I did like about Arcanum, since it is a clear progression in game mechanics from Fallout, is that the NPCs have a bit more depth to them. In Fallout 1 and 2, I do admit that there's more to the NPCs before they join - but there's still a good deal to talk with them on. On the other hand, you have Baldur's Gate II's dialog, which you get nailed with at random while trying to finish some quest to wade through some simpering dialog that is in dire need of an overdose of Prozac, Lithium, a sturdy ceiling beam, chair, and stout rope. It would have been nice if there was more options than:

1. Richard Simmons-type cry session.
2. Fuck you and die.

>Don't forget, the FO games
>can be pretty monti-haul themselves.

Ah, but only if you wish to be. I think Fallout 1 did a good job (but not excellent, however) of catering to a number of player-types. There was quite a bit more than kill, loot, kill again. One of the most enjoyable aspects I had was going through and ransacking everyone's place. ;P

> BG, on the other hand,
>definitely has a lot of
>combat which I would prefer
>it didn't have. However, it
>uses the dnd rules (mostly
>- I wish they had
>put in nwp) which is
>my favorite gaming system; though
>SPECIAL is pretty damn good
>too.

I like the ACE LIPS system as well, because it's an entirely new one crafted and it does a good job in many aspects. BG doesn't take into account character's stats most of the time, when dealing outside of combat. That I percieve as it's biggest flaw. You could have a dumb fighter or a charismatic paladin, and yet the speech dialog was the same. Have you played an Int 1 char in Fallout? It's a challenge and a laugh! If you played an Int 3 Cha 3 character in a lot of P&P AD&D sessions as you would a genius wizard, you'd likely not be invited back again. Then again, I'm slightly biased as I've often found some aspects of AD&D quite fun, particularly playing into the character a bit. My piece de resistance happens to be a slight murder-mystery in a recently-departed lord's castle I GM'd at a tournament, all from my head. The wizard's loft was something I was rather pleased with, along with other places in giving them each life and atmosphere. There was some combat, I didn't rely on anything but dice and judgement, but kept it to feeling like someone was playing a character instead of a combat drone.

I think that is what I truly miss from BG.

>My favorite part of
>BG, and its biggest strength
>as compared to FO are
>the npcs. They are deeper,
>more entertaining, and more useful
>overall.

Those in BG 1 I did like a good deal. They were funny at times. Those in BG2 seemed to be needing a good deal of therapy. Of course, the storyline is a bit dire and there are sad events, but when it's constantly downtrodding - then it's not to a good effect. You need bright moments and then ditch them down again. Otherwise, when they auto-initiate speech, I've shared thoughts of "What are they going to whine about THIS time?".

>Heck, if they combined
>the AI controlled way that
>FO has, and the characterization
>of BG npcs; those would
>be perfect npcs, by far.

I do agree, that Fallout's NPCs could use a tweak or three. The interaction between them wasn't the greatest aside from the occasional comment - but then again, you're not going to be bitching about someone like J and Aerie do when you're relying on them to cover your own ass in combat. In Fallout, you're mostly trying to save your own ass and that of your vault/village/holy grapefruit and not setting down for tea.

> As you can see, I
>feel both series are pretty
>much equal. I love FO
>for it's freedom of choice,
>and character depth. I love
>BG for its npcs, and
>dnd rules. Their stories are
>both very good, and combat
>(though one is turn-based, and
>the other pause and play)
>are evenly fun in my
>eyes.

Both have their merits, and I do like their strengths. However, from a LONG history of playing P&P games, and a good number of years playing AD&D, Baldur's Gate is a let-down beyond belief. Planescape: Torment was a great game in terms of story, but the combat seemed a bit monotonous. Gold Box and Silver Box weren't that much of a roleplaying considering the technology and the time, but then again TSR was a strategy company first and foremost. It actually felt like you were going into combat in AD&D rather than staring glassy-eyed as you assign people things to do and watch it go along numbingly. The sequencing in GB, SB, and UA were quite well done.

In fact, I'd try Unlimited Adventures if you can find it. It's been something I've toyed around with for a long time. As for the development progression of Fallout, Arcanum has perhaps one of the best editors and environment branching I've seen. The charactr system is a touch imbalanced, but the options on how to play the game are varied. Thief, diplomat, fighter of various types, etc. In fact, once I get some of the work done here at NMA, I'm going to be toying around with the editor a bit more and finish some of the widgets I've been cooking up, to put into a couple of quests I've been thinking of.
 
Okay, I pretty agree with you about Bg's weaknesses. Lack of true variant dialogue for different level of stats would have made a world a difference. And, yeah, the timing of npc chatter could easily have been better than it was instead of being harrassed when trying to fight a dragon for example. Hopefully this will be different for NWN.

Now, as for trying to play FO2 with an extremely low intelligence character. I tried doing that when I had hit a snag in my first, and current game. I will never again; as I stopped right after the first village. The lack of dialouge, though realistic, just bored the hell out of me, and I wasn't having any fun. It was funny for the first two conversations; then I had enough.

As for FO being monty haul; well I haven't played a thief type character yet; yet I always have lots of expensive goods. Though, in the end, that is no big deal. Besides, it is definitely no worse than BG in that regards (though BG1 was actually pretty good with that).

Later.
 
I think at the end of the day, both games have their merits and their bad-sides. As to which one is better? Well... That all depends on what you feel like playing at the time. If you feel like building a Railroad empire, then I'd suggest Railraod Tycoon II not BG or Fallout.

What I'm trying to say is, there are lots of good games out there and which one you like the most varies from time to time My all time favourite game was 'Wolfenstein 3d' because you got to shoot Nazi's. (I like shooting Nazi's :) ) That was until Fallout, before Arcanum, before Railroad Tycoon and before Need for Speed even existed. Now, I'm either working on my Arcanum mod or playing the Outlaws Demo for a quick shoot 'em up fix by trying to finish the demo, kill everyone and do it without even saving once.

Sure, some games go down as clasics that will always have a special pace in your heart (Woh... That sounds corny...) other games will go down as 'Why the HELL did I buy that piece of crap again??' or as 'I want my money back. Why don't games have a 30 day money back guarantee??'. I believe that at the end of the day, if you're in the mood for a little hack 'n slash, then play a hack 'n slash (like Diablo). If you're in the mood for a more involved story and something that makes you feel like a small part of a bigger whole.. Then play Fallout or Arcanum or Ultima.... Or any other game that gives you that feeling, that special 'kick', you need.

On a side note... Volourn, try playing Arcanum with a low intelligence. Or as a Half-Orc... Or a dwarf.. True, there are not major differences in the OVERALL story line, but there are some little things you'll notice. (Viva La Half-Orc Resistance!! Down with the oppression of my species!). Also, try playing as a purely EVIL character... There are some BIG differences then...

DarkUnderlord
-----------------------------------
http://server3003.freeyellow.com/darkunderlord/images/interplay_cow.gif
-----------------------------------
Moo..... Moo.... I'm an Interplay Cow. (Ready to be milked with a Fallout style MMORPG with aliens!)
 
[font size=1" color="#FF0000]LAST EDITED ON Aug-10-02 AT 08:34PM (GMT)[p]Hmmm.... Seems I wasn't the only one to like BG... Yes, I did get flamed ridiculously bad, mainly by an -unnamed- mod, who knows who he is. If anyone remembers, I wasn't the one to start the topic, just post my opinion about BG. The original post is probably in january i think, if anyone wants to read it. I still like BG and Fallout ; they do both have flaws, some serious some not. One point I just realized is the reason that text isn't affected in BG by int. is because its based on DnD rules ( which I play, so don't argue with me about this ) In DnD, my char. could have int of 3, and I could still theorize about the chemical makeup of atoms if I so wanted to. It's basically DnD lite for PC. There's my more than two cents ( again ) and hopefully I won't get irritated by - unnamed - again.

Oh, and roshambo, racism was brought up due to the whole 'BG players are idiots line of thinking' brought up by someone I don't remember. For the record, I'm top of my class, thank you very much. So before you base remarks on others' intellect, consider your own first.
 
[font size=1" color="#FF0000]LAST EDITED ON Aug-10-02 AT 10:47PM (GMT)[p]>Oh, and roshambo, racism was brought
>up due to the whole
>'BG players are idiots line
>of thinking' brought up by
>someone I don't remember. For
>the record, I'm top of
>my class, thank you very
>much. So before you base
>remarks on others' intellect, consider
>your own first.


Get a clue, dipshit. The common usage of racism is quite an ugly one. Equivalating BG players to a race is a VERY far stretch of the term.

Just to piss you off, I'm tossing this into the archives. Just for the record, for hijacking this thread, I don't give a fuck how good your teachers can suck you off. Have a nice day, kid. :)
 
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