Homemade Rosh Games...

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Old School Role-Player

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Rosh, did you ever find the archive of your Diablo-Clone game you've created? I have just taken a "break" with my girlfriend and have a good bit of time on my hands before the BGII expansion or Arcanum comes out and I wouldn't mind just checking a little of it out.

By the way, not bringing up the sequal/relation bit but, Arcanum DOES seem kind of cool, don't you think? :)
 
>Rosh, did you ever find the
>archive of your Diablo-Clone game
>you've created? I have
>just taken a "break" with
>my girlfriend and have a
>good bit of time on
>my hands before the BGII
>expansion or Arcanum comes out
>and I wouldn't mind just
>checking a little of it
>out.

Wasn't a clone, it was an in-depth quest for Darkstone. I've got an old version floating around somewhere, but I've been remaking it lately. It should be rather interesting to see how it turns out because the scripting imbedded in the game is rather....sad. To tell the truth, I've been playing Blade of Darkness for a while, and I'm about to ream it a new asshole at PCGR.com That game is fun for a while, and good...but some of the classes far outdistance others. The amazon owns, purely, the dwarf is a joke, and the others are somewhere inbetween. I've seen those who have joined with a dwarf into an Arena (Multiplayer) get first laughed at, then diced into leaflets with ease by pretty much anyone. A horribly imbalanced game.

>By the way, not bringing up
>the sequal/relation bit but, Arcanum
>DOES seem kind of cool,
>don't you think? :)

I've been thinking about going over there for some time since Fallout seems to be dead.

A few links of note:
[link:www.pcgr.com/dailynews/comments/982289437,44655,.asp|Here.]
[link:fallout.gamestats.com/forum/index.cgi?az=show_thread&om=717&forum=ForumID5&omm=25|And here]
[link:fallout.gamestats.com/forum/index.cgi?az=show_thread&om=717&forum=ForumID5&omm=34|The third and most comical one, demonstrating that Interplay doesn't care anymore what Fallout used to REALLY be about.]


It sums up a LOT of comments at PCGR.com and other places about how Interplay obviously has NO CLUE as to what Fallout is anymore. It's apparent that Fallout died when the genii behind it left for Troika games.


[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
http://fp.geocities.com/jonaac/2.jpg
 
I read the open letter to Interplay, and I have to say that I doubt it will do any good. I am ready to say that we should simply pick up the fan base and move it over to Troika. It seems like Tim Cain is the true brains behind the Fallout Universe. Perhaps we should write an open letter to him, informing Mr. Cain how we will follow him and any software he creates so long as he can continue the trend of solid role-playing games.

Isn't it ironic how Electronic Arts screwed Interplay back in the 80's with Wasteland by retaining the license because of Wasteland's money-making abilities? And now we see Interplay hanging on to a license of Fallout simply because of the money-making abilities. Let's just call FOT: BoS the unofficial sequel to Fountain of Dreams then. I would have figured that Interplay would have learned their lesson about staying true to their roots because of how EA screwed them in the 80's. I *know* that Brian Fargo remembers that very well.
 
I'LL ROSHAMBO YA'

[font size=1" color="#FF0000]LAST EDITED ON Mar-06-01 AT 10:16PM (GMT)[p]Yes Fallout as we know it, is dead and it is not all Interplay's fault, alot of the blame falls upon Hasbro; Interplay's Parent Company.

As we all know the IRS favors big buisinesses that load excess profit into smaller buisinesses: huge tax write off.

Hasbro specifically is an evil, evil company who own every board/card/pen & paper RPG game company that is even remotely profitable; from Wizards of the Coast to Milton Bradley, you name it.

ALL these people are interested in is profit. Pressure put on Interplay inevitably trickled down onto Black Isle. And mark my words "Fallout: Tactics is simply a test of the market's interest in a Fallout 3: Online, nothing ELSE! 'Try it, you'll like it' MY ass!!"

GT Interactive(Sierra's parent company) will not be much different I'm afraid. Mark my words again "In three years you will be seeing Arcanum 3: Online and team Troika will move again..." <SIGH>, I sure as hell hope that Troika has learned and made a favorable contract.

R.I.P. Fallout series <sniff><Method Man wipes a tear from his cheek><sniff>
 
Ironic, really:

[font size=1" color="#FF0000]LAST EDITED ON Mar-07-01 AT 04:20AM (GMT)[p]And perhaps naive and foolish as well.

Another thing to consider....

WHY did Tim Cain and many others leave Interplay? The spark for THAT fire wasn't to go make their own game, I assure you that.

Otherwise it looks like the CRPG genre is dead, dying, and having their corpses left to be sold for ninepence. M&M, Ultima, and now it appears Fallout is joining the ranks of the 'Fallen and Licensed-Out'. Since those who decided to fill Fallout 2 with so many pop culture references after Cain and Crew left possibly in disgust, it was stifling in all directions. They may recognize this saying quite well:

"Bring out your dead!"

Fallout's corpse, nine caps.

You'd think the most logical thing for Interplay would be to start Fallout 3 post-haste, due to the demand for it. I think there's a problem, and they've realized it too. Most of the talent behind Fallout is gone, number two was pretty much recycled from the first as far as artwork and design, and to make a third with the old engine would be mocked in the gaming world. I think there's a serious problem of HOW to make another Fallout CRPG game. I don't think they have the talent or something else is preventing them from going along with a third RPG. It's apparent how the out-of-place artwork for FOT got an okay by some Interplay toadie that likely had no idea what Fallout was about. Let me guess what the Interplay guy said in response to the early concept art: "Heh heh heh heh...cool. I am the great Cornholio!" I think Interplay actually realizes that the talent (PST team being busy, though) is either gone or occupied.

It's really confusing. On one hand, you have it handed out to an outside company that does a remarkable job on making concept art for Baldur's Gate instead of Fallout, and then on the other hand they might be concerned that there might be a giant botch-job on the RPG, considering how the second one was unfinished, bug-laden, and had so much extraneous bullshit in it, to an original fan, it was like "Well...I suppose it's Fallout. It has the looks and all, I guess it's okay."

Speculation on MANY sites have been made, to really wonder what's going on behind this. Talk about an online game is heavy, but the original fans are left to see their beloved game being licensed out and botched? Something isn't right there.

To tell you the truth, Barry...I'm about three seconds away from saying "Fallout has been fucked-over too." and moving over to Arcanum. But not before I get my copy of Tactics and arrange a rather truthful review.

If they keep it faithful, then I will indeed praise them quite fully.

If they fuck up, then whatever they hold holy had better well protect them.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Translation: "Dan was talking out of his ass and needs to go take his meds." Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
RE: Ironic, really:

Okay, I had an interesting conversation with a chap from Micro Forte tonight. I'm not going to say which one it was, but it was an arguement about FOOL.

Anyway, his key argument was this:

The reason they're making a FOOL is because the fans want it.

Okay.. That seems "true" on the surface. Well, it does until you think about Fallout 3. I'd be willing to bet that there's a hell of a lot more fans out there who want Fallout 3 than want FOOL.

Basically, this statement is a load of shit. If it were just about the fans, they'd have announced Fallout 3 AGES ago.

-----------------------
Saint Proverbius
http://www.vault13.net/

"It takes a big man to admit they're
wrong. It takes an even bigger man to
smack that man with a super sledgehammer."
 
RE: Ironic, really:

[font size=1" color="#FF0000]LAST EDITED ON Mar-07-01 AT 06:32AM (GMT)[p]>Anyway, his key argument was this:
>
>
>The reason they're making a FOOL
>is because the fans want
>it.


This, by the same people who brought you the Predator Power Armor (tm) and said that the BoS was mafia. Agreed, it's not everyone in the group that views it like this, but I mean...I see such a lack of cohesive functioning here, it's like nobody knows what the playing field is.

As for the fans wanting it, sure. Let's go with every dribbling simp that couldn't type to save their life. Those are the ones that went through Fallout and just killed everything, speech and other skills be damned.

>Okay.. That seems "true" on the
>surface. Well, it does until
>you think about Fallout 3.
>I'd be willing to bet
>that there's a hell of
>a lot more fans out
>there who want Fallout 3
>than want FOOL.

For the last two years, people have been waiting for Fo3. Still, no dice. Then we get in a new wave of fresh blood that thinks Fallout is a futuristic kill-fest and the concept of Fallout is shot to hell.

>Basically, this statement is a load
>of shit. If it were
>just about the fans, they'd
>have announced Fallout 3 AGES
>ago.

You know what strikes me?

Brian Fargo has now turned into the biggest hypocritical DISGRACE to the fans of his old work. We remember his fustration with the rights to Wasteland, and why Fallout was created. What the fuck, Brian? Imagine now what it's like for Tim Cain and the others at Troika, who now watch as their creation is whored out. But I imagine that Fargo would be concerned or upset if EA decided to screw over Wasteland.

Well, with how Fallout's now been dicked over with FOOL being a strong possibility...I'd hazard a guess he doesn't give a flying fuck now that he's rich. Keep this in view folks. Poor to moderate-income designers make good games, it's usually a standard. The second they get some money, they don't care as long as the shit sells.

It's so damn obvious, it's sickening.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
RE: Ironic, really:

[font size=1" color="#FF0000]LAST EDITED ON Mar-07-01 AT 06:59AM (GMT)[p]If Brian Fargo gave a rat's ass about anything other than money, he would quit dumping titles on the market in an unplayable condition.

They shipped Starfleet Command Volume 2 out the door with it's cornerstone feature not working. What was still in the game crashed every 5 to 10 minutes.

Then there's Giants, which is about as stable as SFC2. There's no way this game would have passed any real Quality Assurance.

QA is a JOKE at Interplay. It's meaningless.

"Buy Gamers, For Gamers".. Give me a break.

http://www.clanculture.com/aoa/a4c/provsledge4.jpg
 
Someone needs to shave with Ockham's Razor:

Namely in "Don't fuck with what's good, un-fuck what's bad."

Vulcan Fury, anyone?


[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
RE: I'LL ROSHAMBO YA'

Titus never owned Interplay they were simply consolidated in 1999. They are both owned by Virgin International Ltd., sister company of Hasbro International, but that is beside the point.

Please if you are going to criticsize, base it on my ideas regardless of your understanding of corporate raiding or lack there of.
 
RE: I'LL ROSHAMBO YA'

The Fallout series was an 'unofficial sequel' to Wasteland. Both being set in similar circumstances. There is the *slight* possibility that another company, (full of poor software programmers) will create an unofficial sequel to Fallout.

There is still hope.
 
RE: I'LL ROSHAMBO YA'

[font size=1" color="#FF0000]LAST EDITED ON Mar-08-01 AT 01:22AM (GMT)[p]>The Fallout series was an 'unofficial
>sequel' to Wasteland. Both being
>set in similar circumstances. There
>is the *slight* possibility that
>another company, (full of poor
>software programmers) will create an
>unofficial sequel to Fallout.
>
>There is still hope.


Yeah, I agree. Possibly the Troika team (the only group I would even dare to consider worthy) will, once they have completed the first Arcanum, create a game in a post-apocalyptic setting… HELL, you know what we should do? }>

We should produce a petition to Troika that all the aficionados of Fallout could sign, in effect saying to them that we KNOW who were the true progenitors of it and would like a true, albeit unofficial sequel to the Fallout series.

HEY ROSHAMBO WHAT DO YOU THINK?

Should we?

I say, “Fuck yeah!”

I volunteer! I will post a link as soon as possible! Today, of course.

P.S. Roshambo, Method Man is actually Joe_Café. I appreciated your advice per the Air Force; I have taken it deep to heart. After much contemplation and discretion of other current and former military men I have decided to become an ET and capitalize on a more material field. MY DEEPEST THANKS! I mean it.



[font color=#ff0000]C.ash R.ules E.verything A.round M.e!​
 
RE: I'LL ROSHAMBO YA'

I will post the petition as of tomorrow where I can recieve your criticsisms
 
If it will go on like this,

...I wonder how many Fallout websites will be left in 2002? Everybody is spitting on Interplay, and Troika Games are under tremendous fan pressure.

[hr width=440]
[p align=center]
http://fallout.gamestats.com/forum/User_files/3aa70eb96ee16565.gif[/p][p align=center][font color=FF00FF face=fixedsys]- Why hello there, Ranger -
[font color=00DD00 face=fixedsys]- (Sigh) Go away! -[/p]
 
RE: I'LL ROSHAMBO YA'

[font size=1" color="#FF0000]LAST EDITED ON Mar-08-01 AT 12:02PM (GMT)[p]>>The Fallout series was an 'unofficial
>>sequel' to Wasteland. Both being
>>set in similar circumstances. There
>>is the *slight* possibility that
>>another company, (full of poor
>>software programmers) will create an
>>unofficial sequel to Fallout.
>>
>>There is still hope.
>
>
>Yeah, I agree. Possibly the Troika team (the only group I would even dare to consider worthy) will, once they have completed the first Arcanum, create a game in a post-apocalyptic setting… HELL, you know what we should do? }>

Since Brian Fargo essentially did to the Troika team what EA did to him? Oh, wait...EA didn't license out Wasteland to be bungled. That's the difference. (Examples of the bungling are in this thread - check it out, it's a hoot!: http://fallout.gamestats.com/forum/index.cgi?az=show_thread&omm=0&om=256&forum=ForumID19 )

>We should produce a petition to
>Troika that all the aficionados
>of Fallout could sign, in
>effect saying to them that
>we KNOW who were the
>true progenitors of it and
>would like a true, albeit
>unofficial sequel to the Fallout
>series.
>
>HEY ROSHAMBO WHAT DO YOU THINK?

They could do it, easily. They were the genius behind Fallout, they could do another post-apocalyptical one, unrelated to Fallout. It could have the same general setting even, with the retrotech. Interplay can't copyright retro and post-apocalyptical together, since AD&D would have everything else fantasy-using in one hell of a lawsuit (and you can't copyright a genre).

>Should we?
>
>I say, “Fuck yeah!”
>
>I volunteer! I will post a
>link as soon as possible!
>Today, of course.

Sounds great, actually. I'm writing up a letter right now that's mostly personal, though if you want to work combined on one for a few people to sign, I'm for it as well. I'm not bothering to work anymore on the one to Interplay/Brian Fargo, because it's obvious now it doesn't matter anymore and Fallout Universe be damned.

>P.S. Roshambo, Method Man is actually
>Joe_Café. I appreciated your advice
>per the Air Force; I
>have taken it deep to
>heart. After much contemplation and
>discretion of other current and
>former military men I have
>decided to become an ET
>and capitalize on a more
>material field. MY DEEPEST THANKS!
>I mean it.

Well, I don't like to steer anyone wrong, really. It might seem a pain in the ass at times, or a bit difficult, but if you are good at math and troubleshooting - you will have little problem at all. After you get a good amount of experience, then you can go where you want in the electronics career field. It know it's ET in the Navy, I don't know the equiv in the AF. You work with the passion you have expressed for your ideas here, I'm sure you will go far.

As for our tiffs earlier, I'm not really paying them mind. I think I was a bit nastier due to RL stuff going on at the time, and I shouldn't have let that interfere or have an effect. For that, you have my profound apologies. Let's work together on this, and perhaps we can work together at No Mages Allowed if chance permits.

As for the rest of the people in this thread, I agree with this line, and how it should be done. If not another unofficial title in the Wasteland legacy, then we can just follow Troika, as they have proven beyond a doubt their talents and intents on making the BEST games they can for their audience. They will not bow down to market pressures - and I respect that integrity. So do many gaming sites, and Arcanum is not really wanted for it's features as much as it being akin to Fallout and being authored by the Fathers of Fallout.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
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