House Always Wins II: Why doesn't Caesar check?

Captain Zaysh

First time out of the vault
I really enjoy the game, but the extent to which Caesar seems to trust the Courier on their first meeting seems quite unlikely to me. In fact, it bothered me enough to create an account here and write this post!

Has anybody come up with a convincing reason why Caesar wouldn't send a minion into the bunker beneath his lair, in order to check that whatever mysterious facility was beneath had in fact been destroyed? Or is this just one of those things we have to swallow for the story to work?
 
Well, I have several theories. Most may be bs, but anyway.

1 - The courier is expendable. Better to send an outsider to the slaughter than one of your own.

2 - House trusts the courier, so the courier might be able to bypass the security measures with a tad more success.

3 - The courier would be more capable with dealing with the automated defenses than any of the tribals.

4 - Its a right of passage. Caesar wants to recruit the courier and force him to prove his loyalty. Blowing up a machine army would do it.

Pick one. Or none.
 
^^ This ^^

IIRC, even some of his advisors and minions talk about his judgement being faulty lately. I haven't played in awhile, but I think Silus states so much when he spills the beans about the tumor during his interrogation.

Anyway, Caesar explains himself that he doesn't want any of his troops going down there because he doesn't want them to see what was inside. That probably applies to pre and post destroyed states. I'm assuming since he didn't know what was down there, it's like he said, the ground shook so he'll take it as a hint the bunker got blown up in a large explosion.
 
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