I Must Be Crazy 2
First time out of the vault
I'm sure that FO2 veterans out there have experienced how the player character can sometimes walk on tables (Den?), walk directly into a bookshelf (Den, too?), or walk through certain solid-looking walls (like in the Hubologist Base in San Fran (now this one I know for sure )) or heck, even the mine wall to get to Chuck Stodgers in Broken Hills while I'm at it
I am thinking that there is a certain bit or an object value that is making the map behave that way. I have a couple of questions:
1. Am I correct in assuming that a single variable or bit is responsible for making a particular hex on a given map passable to the player?
2. If I am correct in that assumption, then what Watcom or F2 compiler scripting command can I use to set that variable to make the hex passable to the player without affecting the current graphic already existing in that hex? (Imagine that for some crazy reason, I wanted to write a script in kcdunton.ssl (Duntons' script) that would, on starting any conversation with the Duntons, re-define the map to make it possible for the player to walk straight through the back wall of the Golden Gecko tavern without making a hole appear in that wall, what would I do?)
3. What is the formula for calculating the coordinates of a particular hex on a map?
I am thinking that there is a certain bit or an object value that is making the map behave that way. I have a couple of questions:
1. Am I correct in assuming that a single variable or bit is responsible for making a particular hex on a given map passable to the player?
2. If I am correct in that assumption, then what Watcom or F2 compiler scripting command can I use to set that variable to make the hex passable to the player without affecting the current graphic already existing in that hex? (Imagine that for some crazy reason, I wanted to write a script in kcdunton.ssl (Duntons' script) that would, on starting any conversation with the Duntons, re-define the map to make it possible for the player to walk straight through the back wall of the Golden Gecko tavern without making a hole appear in that wall, what would I do?)
3. What is the formula for calculating the coordinates of a particular hex on a map?