Eternal Knight
First time out of the vault
Greetings All,
All day long I have tried to work out the following:
How to easily change a companions esp to make them not essential (i.e able to be killed).
Second change the companion so he does not use auto heal put rather uses stim packs.....
Finally if possibly a easy solution to make a companion esp retreat rather than fight to the death.
I have searched all the tutorials but I am still at quite a loss as to how to do it. I have even looked at two different companions (one essential and one not on Nexus) using FOMM plug in editor but still have no idea what to change.
I not only want to change standard companions, but also any new companions that people make on Nexus where possible.
If anyone can point me in the right direction, that would be great....Please be as basic as possible, and I don't want to use a console command to it, I actually want to know what parts the esp file to change in order to achieve the above (especially part 1).
Thanks
Disregard all - Got my answer from Craterface on Nexus - see his post if you are interested in the answer to the above. Also the Geek and FOMM Plugin editor are great for making changes as per the above.
All day long I have tried to work out the following:
How to easily change a companions esp to make them not essential (i.e able to be killed).
Second change the companion so he does not use auto heal put rather uses stim packs.....
Finally if possibly a easy solution to make a companion esp retreat rather than fight to the death.
I have searched all the tutorials but I am still at quite a loss as to how to do it. I have even looked at two different companions (one essential and one not on Nexus) using FOMM plug in editor but still have no idea what to change.
I not only want to change standard companions, but also any new companions that people make on Nexus where possible.
If anyone can point me in the right direction, that would be great....Please be as basic as possible, and I don't want to use a console command to it, I actually want to know what parts the esp file to change in order to achieve the above (especially part 1).
Thanks
Disregard all - Got my answer from Craterface on Nexus - see his post if you are interested in the answer to the above. Also the Geek and FOMM Plugin editor are great for making changes as per the above.