How does burst work?Is damage calculated for each bullet in the burst as well as accuracy?Why is that critters standing in certain hexes,near walls or with dead bodies inbetween the player and said critter will often cause said critter to take nearly non-existent damage from bursts?
15-25 damage per shell from a HK-CAWS.A burst fires 5 shells,which is 75-125 damage per burst,before damage modifiers.Yet,standing behind big jesus,i do a grand total of......20-30 damage.This is like 1.5x the damage of a normal shot.Bursting with same weapon on critters wearing leather armor,for example the khans,in certain situations,will cause them to take non-existent damage as well...10-15 per burst.Even pointblank bursts sometimes produce no effect.
What gives?
15-25 damage per shell from a HK-CAWS.A burst fires 5 shells,which is 75-125 damage per burst,before damage modifiers.Yet,standing behind big jesus,i do a grand total of......20-30 damage.This is like 1.5x the damage of a normal shot.Bursting with same weapon on critters wearing leather armor,for example the khans,in certain situations,will cause them to take non-existent damage as well...10-15 per burst.Even pointblank bursts sometimes produce no effect.
What gives?