Morbus
Sonny, I Watched the Vault Bein' Built!
So, I have been thinking about this for some time now: how important is to feel that something happened before the game time? How important is to discover it?
One of the greatest things it Fallout (IMO) is the constant lore we are surrounded by. Wherever we go go, whatever we look at, we always get something that reminds us of what we are, where we are and most importantly when we are. Not to mension some cool things (easter eggs? maybe not properly due to the nature of the game) like Elvis paintings or those hilarious random encounters, like the nukacola truck or the UFO.
Anyway, the aim of this topic is this: is it important that we get to discover the past for ourselves? Or wouldn't it matter if we'd just listen to others memories or stories? Well, personally, I loved L.A. being present in the game, I loved San Francisco being present in the game, I loved Chicago to be mentioned in Tactics, I loved all those ruins from the past (specially the Glow ), but what I loved the most was to explore them, was the feeling of entering a long forgotten place, the feeling of discovering the unkown and being the first the know it! (Maybe that's why I study archeology?) It's just an awesome feeling, and an awesome experience too. Could we say Fallout was inspired in Tomb Raider's concept? Well, because it's like the same...
Anyway, I'd like to hear your opinions about this matter, how important do you think it is do explore pre-war ruins, how do you think it should be made for Fallout 3, how much do you like it or maybe you just don't care about it at all...
My thanks for reading this,
Morbus.
One of the greatest things it Fallout (IMO) is the constant lore we are surrounded by. Wherever we go go, whatever we look at, we always get something that reminds us of what we are, where we are and most importantly when we are. Not to mension some cool things (easter eggs? maybe not properly due to the nature of the game) like Elvis paintings or those hilarious random encounters, like the nukacola truck or the UFO.
Anyway, the aim of this topic is this: is it important that we get to discover the past for ourselves? Or wouldn't it matter if we'd just listen to others memories or stories? Well, personally, I loved L.A. being present in the game, I loved San Francisco being present in the game, I loved Chicago to be mentioned in Tactics, I loved all those ruins from the past (specially the Glow ), but what I loved the most was to explore them, was the feeling of entering a long forgotten place, the feeling of discovering the unkown and being the first the know it! (Maybe that's why I study archeology?) It's just an awesome feeling, and an awesome experience too. Could we say Fallout was inspired in Tomb Raider's concept? Well, because it's like the same...
Anyway, I'd like to hear your opinions about this matter, how important do you think it is do explore pre-war ruins, how do you think it should be made for Fallout 3, how much do you like it or maybe you just don't care about it at all...
My thanks for reading this,
Morbus.