Jan 2, 2005 #1 D dude_obj Vault Senior Citizen Moderator You can get the player's name like this: proto_data(obj_pid(dude_obj),1) Useful for floating messages, dialog, and the pda display. This writes the name to the pda display: display_msg(proto_data(obj_pid(dude_obj),1)); Say my name bitch
You can get the player's name like this: proto_data(obj_pid(dude_obj),1) Useful for floating messages, dialog, and the pda display. This writes the name to the pda display: display_msg(proto_data(obj_pid(dude_obj),1)); Say my name bitch
Jan 2, 2005 #2 J jargo Where'd That 6th Toe Come From? There is a very special command for this: obj_name(obj); use like this: display_msg(obj_name(dude_obj));
There is a very special command for this: obj_name(obj); use like this: display_msg(obj_name(dude_obj));