Goat_Boy
Still Mildly Glowing
Hi there,
I recently made a mod that adds Talking Heads (portraits) to all companions in Fallout 2.
Sadly, unlike vanilla party members, their background doesn't change in base to their location and that slightly ruins the immersion for me.
By analysing Sulik's script I noticed that in the line where you add the talking head and backdrop (G_StartDialog if I remember right), instead of putting the number representing the background, you'd put something like PartyMemberBackground (don't remember the exact name).
I tried doing that but that didn't work for me, I'm very new to scripting.
Does anybody know the proper command? Or would anybody be willing to edit those scripts?
I recently made a mod that adds Talking Heads (portraits) to all companions in Fallout 2.
Sadly, unlike vanilla party members, their background doesn't change in base to their location and that slightly ruins the immersion for me.
By analysing Sulik's script I noticed that in the line where you add the talking head and backdrop (G_StartDialog if I remember right), instead of putting the number representing the background, you'd put something like PartyMemberBackground (don't remember the exact name).
I tried doing that but that didn't work for me, I'm very new to scripting.
Does anybody know the proper command? Or would anybody be willing to edit those scripts?