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Guest
Guest
Although unfortunately there's no Rest options with the PIP-Boy this time (patch it, guys!), there's an easy way to pass time.
Passing time will heal wounds (slowly, based on EN), crippled limbs, penalized stats (due to Healing Powder, for example), and I think even the Bandaged status.
Go to the world map. Click on the very edge of one side of a "location circle". The bigger the circle, the better. Then, once you're on the circle, click the other side of it. Your marker will move there, and time will pass. Click where you just were. The marker moves, time passes.
The key is, being on a location circle, since this means NO random encounters. Just travel back and forth for a week's time and most, if not all, of your ailments should be gone.
This doesn't seem to have any effect on the game. Even in missions such as the one where you first get the Humvee (and the guy is supposedly holding raiders off with limited ammo and needs backup immediately), the mission isn't affected if you take several weeks to arrive. =)
-Dezolis
Passing time will heal wounds (slowly, based on EN), crippled limbs, penalized stats (due to Healing Powder, for example), and I think even the Bandaged status.
Go to the world map. Click on the very edge of one side of a "location circle". The bigger the circle, the better. Then, once you're on the circle, click the other side of it. Your marker will move there, and time will pass. Click where you just were. The marker moves, time passes.
The key is, being on a location circle, since this means NO random encounters. Just travel back and forth for a week's time and most, if not all, of your ailments should be gone.
This doesn't seem to have any effect on the game. Even in missions such as the one where you first get the Humvee (and the guy is supposedly holding raiders off with limited ammo and needs backup immediately), the mission isn't affected if you take several weeks to arrive. =)
-Dezolis