I have a dream! F3 Story&and misc stuff...

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This isn't exactly original fallout anymore, but who says that fallout 3 must relate to f2 and 1?

Once upon a time there was a prince and a dragon...

(-The Past- Roadwarrior Mix... Ok, I admit, I just LOOOVE roadwarrior)
----The Past: year 2024
The mankind as you know it, has vanished long time ago by means of nuclear warfare. Big supernations waged war for many years.

The reason?

As all major oil supplies were near limit, prize of gasoline flew up high, so high that citizens were rioting, and big machines of indrustry let their last breath... Big nations almost stopped, trucks didn't move from their loading areas and even the richest man in the world couldn't afford one flight with a airplane. But however, some nations did have oil under their feet, but were too undeveloped to exploit it. This started a spark that exploded as a full scale war, and then, somebody decided to push the button and sealed the fate of rest of the world. But humans survived... because of it's ability to live in conditions where others could not survive, like rats and roaches...

(Think about it, this situation is happening right now, even the price of diesel is gone way up)

----The Present: year ?
And now, anarchy rules most parts of the world, radioctive and biological hazards are common, and even the sun is poisonous. Old knowledges of iron and woodsmithing have grown up again, as skills of the past has been forgotten. Some remnants of the old technology have been salvaged, such as vehicles, power generators, weapons and old technologies, like knowledge of electricity, but only very few possessed skills to handle these most precious techs and equipment. And those who had these resources, gathered people like a pile of dug gathers flies... some people came hoping for better tomorrow, some to raid and pillage and some just to find a place to stay, but all in all, everybody was looking to get some benefit for itself, but usually, most just got killed.

* Some form of indrustial have been formed: precious gas is pumped from the ground all day and night, it's probaly more valuable than gold these days (* Power Cells as fuel? this is better, MUCH better). But unfortunately, these pumping stations are constantly target for raiders.

There were execptions, though. Somewhere out from the endless wastelands, at the safe distance of anarchys long arm, were cities, shielded with strong, tall walls and energy barriers, full of hard-working honest people, that have no idea of world outside them. These cities were saved from the apocalypse that happened long time ago, and are full of precious technologies of the ancients.

----World now:
- As the earth's climate has been warming for years because of the nuclear warfare's effects, north and southpoles have started to melt. Slowly but surely, land has begun to sink into ocean.
- Desertion has reached almost every place, leaving only lifeless wastelands behind.

----Ancient Weapons&Armors:
(Ok , maybe "Ancient" is a bit lame)
Ancient weapons are very rare and expensive, not to mention ammo, and those who have them, will also stick to them, because ancient weapons are quick way to power in this world.
- There are "Plasma", "Laser", "Impact", "Explosive" and "Fire" type weapons avaible.
- Armors: Combat Armors to Power Armors, Gauntlets etc.
- Item condition is calculated by it's age and degree of it's maintenance(this counts ammo too).
- Some armors, such as power armor, need extra care taken of it's parts(like reactor or possible special targeting systems in helm).
- Different critical hits to Power Armors and other armors(reactor explosion for example).

----"Normal" Weapons&Armors:
As Ancient weaponry is too expensive and rare for allmost everybody to have, Axes and Swords came to fashion again. "Plasma" and "Laser" type technologies can be implemented to these weapons if correct equipment is involved.
- Only Impact weapons avaible.
- Armors: Leather to Steel Armors, Shields, Gauntlets etc.
- Item condition calculated by degree of craftmanship (and usage of materials, if we ever come to that).
 
come on!

Where the fuck would get the metal you need to make swords. I think axes,knives and spears are a bit more realistic. Also you should be able to get kevlar vests and S.W.A.T helmets. Things like that are pretty common.
 
Just seems stupid---these folks who want Fallout to become just another fantasy RPG.
 
RE: come on!

Yup, I bet that you can walk right into a city and BAM! SWAT helmets all over the place! You'd get hit on the head by falling SWAT helmets, people would throw body armor at you and have armor made entirely of chainlinked SWAT helmets.
 
Well, so much for the reason for Fallout:

[font size=1" color="#FF0000]LAST EDITED ON Nov-03-00 AT 06:26AM (GMT)[p]
Wasteland, Fallout, Fallout 2.

Let's just throw all these games away and lose the retrotech and post apocalyptic feel/setting to the game, nevermind that was the purpose of the game in the first place. If you don't know why a retrotech and post apocalyptic setting is used, I wonder if you have even played the three original games.

I could imagine Brian Fargo, Tim Cain, Feargus Urquart, Alan Pavlish, Ken St. Andre, Alan Pavlish, Michael A. Stackpole, and the rest of the Wasteland/Fallout/Fallout 2 teams - if they were in the same room as you, would collectively kick your miserable ass for some of the most idiotic ideas ever to grace this board. I'm not talking about this shit entirely, I'm also referring to the MMORPG idea as well as attatching bozars to a dune buggy? Please tell me you were on the drug of the week when you thought THAT one up, though it would explain a LOT.

Those ideas might be welcome on a Final Fantasy 7/8/9/Next Fucking Linear-Ass Interactive Movie board, but they lack relation to Fallout in not only disregarding the Fallout world, but also trying to do the old chiche'd "A Kid in King Arthur's Court" setting like the later Final Fantasy series favors.

And no, that's not a flame in the least, and was really, REALLY toned down from my first drafted reply.
 
This gets to be a drag....

(You actually remember all fallout dynamos?)

Ok, that dune-buggy thing is getting to be a classic, that idea sucked originally, but i still think there could be some variation on the vehicles :).

Fallout 2 post-apocalyptic and retrotech? I laugh. everybody who has played it says that there were so much weapons that game got boring, so boring that i killed the big bad boss with a hammer and a club(seriously, without cheating)... fallout 2 is far away from post-apocalyptic enviroment, maybe on pen&dice it would work better, but i hate those unfair gamemasters(oops, it was booby-trapped, you loose all your limbs), and it's hard to find intrested people these days.

And one thing: it's said that fallout world was destoyed by nukes, if so, what happened to polar caps, global warming is sure even without nuclear warfare??(Archimedian Dynasty) I just life from games...

There was one think that was good on f2, TRAGIC THE GARNERING!
This one is dedicated to Raibow crow: (2) "this" becomes color of your choice until end of turn.

"Children claim that no two feathers are exactly alike, and then eagerly gather them for proof"

This card is from the newest set, "Invasion", wich sucks by the way.

I hate that F*-FF...

And no, i don't do drugs.
 
Semi-Rant below

Fallout 2 may not seem like retrotech, but you can't argue that Fallout wasn't. (or maybe you can, I don't really care) Fallout was based on the fears of the cold war, shown by the fact that most of the cities were dying communities holding on to their lives. Now, imagine Fallout as a piece of paper. Now, to make Fallout 2, crumple up the piece of paper, stick it under a lawn mower, and cut it into several hundred pieces. You may say this new piece of paper is totally different, but guess what, it's STILL paper. So, by analogy, its STILL Retrotech.

Second of all, how did having too many weapons make it boring? Sure, it distracted from the post-appoctlyptic feel, but there was nothing in the manual that said you HAD to use every weapon in the game.
 
RE: Semi-Rant below

Not the weapon types, there were too many weapons in the world, almost everybody had firearms. In fallout 1 you had that special feeling when you was the only one with a gun. if that's what you ment?
 
RE: Semi-Rant below

Well, I see what you mean (yeah, right.)---everyone decided to live happily and rebuild society with the help of Burt the Turtle! No need for guns to defend against RAIDERS, because there wouldn't BE ANY---seee? Seeee?

(back to common sense:)
I can't think of a single non-military\guard\KeyNPC that did have a gun. And I don't think high-tech, well-funded armies want to go around with knives, or how many hired guards want to fight off tommygun-armed mobsters with pointy sticks.

Yes, a ten-year-old fallout character who captures mutants inside of balls.
 
Errrrmm....

>----World now:
>- As the earth's climate has
>been warming for years because
>of the nuclear warfare's effects,
>north and southpoles have started
>to melt. Slowly but surely,
>land has begun to sink
>into ocean.

Nuclear radiation has no effect on the climate, least of all heating up the earth. If anything, it would cool.

>----"Normal" Weapons&Armors:
>As Ancient weaponry is too expensive
>and rare for allmost everybody
>to have, Axes and Swords
> came to fashion again.
>"Plasma" and "Laser" type technologies
>can be implemented to these
>weapons if correct equipment is
>involved.

Let me get this straight, because "ancient" weapons, which I take to be guns, are rare and expensive, battle-axes and swords have been equipped with not-so-rare technology like plasma generators and lasers? When, if ever, will guns by less available than plasma generators?

-Xotor-

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RE: Errrrmm....

[font size=1" color="#FF0000]LAST EDITED ON Nov-09-00 AT 10:45AM (GMT)[p]>
>Let me get this straight, because
>"ancient" weapons, which I take
>to be guns, are rare
>and expensive, battle-axes and swords
>have been equipped with not-so-rare
>technology like plasma generators and
>lasers? When, if ever,
>will guns by less available
>than plasma generators?
>

That's right, Xotor.

Mixing up gunpowder and casting metal is so much more technologically advanced and uncommon than making light sabers...
 
RE: Errrrmm....

>Mixing up gunpowder and casting metal
>is so much more technologically
>advanced and uncommon than making
>light sabers...

That is true.. Star Wars did happen a "Long long time ago in a galaxy far far away..."

-Xotor-

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