In a thread about the profanity in Van Buren (Fallout 3) JE explained a little:<blockquote>The VB engine uses tokens for profanity, so it's pretty easy to censor things. Even if the "naughty word" is only profane by context, it's still easy to censor. If a designer wanted to use "drok" in a harmless manner, he or she could just put the word in the string. If the designer was using it with a profane connotation, he or she could use <drok>. When the content filter is on, <drok> displays as @#!*.
I think a future Fallout title could reasonably have almost as much profanity as Fallout 2. In terms of insults, I think we have to walk a fine line. A lot of players become... agitated... when designers force-feed them lines their characters "wouldn't say".</blockquote>I'm only hoping we get more audio combat taunts/insults..
I think a future Fallout title could reasonably have almost as much profanity as Fallout 2. In terms of insults, I think we have to walk a fine line. A lot of players become... agitated... when designers force-feed them lines their characters "wouldn't say".</blockquote>I'm only hoping we get more audio combat taunts/insults..