I would like a tutorial on Modeling and Texturing

Discussion in 'Fallout 3 and New Vegas Modding' started by Prosper, Nov 2, 2008.

  1. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    So does anyone have the knowledge of how to make your own custom model, texture it, and import it into Fallout 3?
     
  2. Millenia

    Millenia First time out of the vault

    44
    Sep 30, 2006
    Ichi3D's tutorial for modelling (3ds Max)

    http://forums.cgsociety.org/showthread.php?t=153664

    My own tutorial for texturing from two years ago (Photoshop) - you need the xvid codec to display the video.

    http://files.filefront.com/Skinningavi/;9853192;/fileinfo.html

    Currently at least I don't know how to get new models in the game (we probably need a new version of NifSkope to do so)

    And last but not least, here's two little snippets (not very in-depth) to show you the gist of doing metal or wood in Photoshop






    Add me on MSN (hans_palm@hotmail.com) or Xfire (Arenovalis) if you want any more advice, I'll be happy to help.
     
  3. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
  4. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    Thanks to the both of you!

    I think my first model will be a simple textured cylinder.
    It will be a nice piece of junk to fire out of the rocket launcher. :)
     
  5. h3x

    h3x First time out of the vault

    1
    Nov 3, 2008
    Update on importing models: throttlekitty of the nifTools team has imported a model through hex-editing an esp file.