IGN = MEDIA WHORES...oh, wait, status quo

Roshambo

Antediluvian as Feck
As posted by jr. in our "Interplay sez, Fallout: Please Buy Our Shit" forum, it seems that Interplay has taken the dreaded step and spoon fed the mindless press whores at IGN this little tidbit. Or they may just be absolutely mentally incompetent, which also wouldn't surprise most of us.<blockquote>Ed 'I Write Stuff For Free Gamez!' Lewis:
Black Isle Studios sets the tone immediately with a dominatrix leading a marauding group of raiders and the hero describing the town with words that we can't use here. It's obvious from the beginning that the tone is the same as the previous Fallout games that have come out on the PC. Prostitutes are in the street and are up for a chat and maybe more. We didn't have enough money yet to find out just what the best services were, exactly. Filling out the town are some bedraggled humans, two-headed cows and open sores galore. It's not pretty, but it's definitely unique.</blockquote>
Don't worry, it gets even more stupid. Spot the media whore's mistakes, kiddies!
Link :Article
 
Prostitutes are in the street and are up for a chat and maybe more.

You don't say?! Thats freaking amazing! After all these years of watching COPS I actually thought that when a whore was stoped with a guy in the car she was actually friends with him and they were just talking....

Mohrg :twisted:
 
I wonder what the incentive is for posting garbage like this though. What advantages are interplay giving to IGN? Are they really that desperate for glow in the dark condoms, or is it just expected within the industry to lie to consumers and be on the side of the companies?
 
This isn't too surprising, considering that they once redesigned their entire website to a McDonald's theme. "IGN - We'll Do Anything For Money!"
 
As good as all of this action already looks, it still tastes a little bittersweet. The team that worked on this game got laid off just after they had put some of the finishing touches on it. All of Black Isle Studios got the boot which essentially killed the Fallout 3 project and anything else that may have been in the works. Dark Alliance 2 and F:BOS are all that's left of the company. Hopefully, all of the hard-working folk will land on their feet and continue to keep turning out quality titles. We wish them well.

OMFG!! Are they daft? What part of Interplay's imminent death and the total lack of quality titles don't they understand?? F*cking halfwits. But was the rest of BIS fired after this? Or do they mean the PC BIS, the one we like? I'm confused here.
 
::imagines Rosh dishing out virtual ownage via email::

::imagines the editor replying that one has to make compromises between journalistic integrity and their salary::

::laughs his ass off::
 
HOLY shit

Lets see here:

action-RPG from Black Isle Studios

You stupid ass mail room reject. First of all, you were a disappointment to your parents. Second, in no way does this even resemble an RPG. Third, Black Isle HAD NOTHING TO DO WITH IT COCKMOUTH. Nice job researching the product douchnozzle. We can see where you got your journalism degree. NOWHERE.

a dominatrix leading a marauding group of raiders

Defying all logical rules of hierarchy, bondage whores have become the most powerful class in the wasteland!

It's obvious from the beginning that the tone is the same as the previous Fallout games

Do I really even need to touch on this? Have you even played a Fallout game before. Ever? Do you know what Fallout is? This statement reassures the fact that you suck at life.
But, if by "tone from previous fallout games" you mean you get rammed up the ass relentlessly by herve caen, well, then, yes, I guess you're right. jackass.

it's clear that it gets better when you can convince a friend to play through the 20-25 hours or so it will take to play through the whole game.

Why would anyone subject another human being to such a thing? Who do you think you are? Satan? Oh yeah, and nice non-existant online capability.

The team that worked on this game got laid off just after they had put some of the finishing touches on it.

I hate you.



Ed Lewis. You truly are a man of ZERO talents. Not only have you never played a Fallout game before, I doubt if you've ever played a SINGLE game before. Were you intoxicated when you decided to write this article? Or was the DICK IN YOUR ASS distracting you? I have respect for journalists that write truthful and insightful articles. Your work represents neither. This article was fraught with propaganda, the insight of a 3 year old, and blatant stupidity. You might as well rid IGN of yourself now before they have to waste time, effort, and paperwork in firing you, you incompetent moron.
 
Prostitutes are in the street and are up for a chat and maybe more.
Heh..new slogan for IGN?

And I agree with King, this Ed guy really made a complete fool of himself when failing so severely to do his research before writing the article. And saying that the "tone is the same as previous Fallout games"..I don't know, a lie like that makes me want to destroy something.

An embarrassing propaganda article.
 
wow, after reading through taht review, i now feel the need wo go wash my eyes with boaric acid, to prevent such crap from ever being read my me again.
 
wasn't fopos technically developed by interplay development? i wonder if this tool is aware or... well, just a tool.

mark
 
On the second page of the preview, underneath it, they list this:

Top upcoming games in this genre:

1. Final Fantasy Crystal Chronicles (GCN)
2. Too Human (GCN)
3. Kingdom Hearts: Chain of Memories (GBA)
4. Fallout: Brotherhood of Steel (Xbox)
5. Dark Cloud 3 (PS2)


::sings:: One is not like the others....One just doesn't belong....
 
For all of you who are still wondering whether F:BOS is Dark Alliance in the Emperor's new clothes, rest assured that even though Dark Alliance is the strongest comparison and point of reference here, the focus is creating a grittier heavy metal mood where quests are solved with skill and loads of ammunition.

Finally someone said it. It's always been obvious that HeavyMetal has been the driving vision behid Fallout. With all the naked science fantasy everywhere and the incredibly numerous references to Druuna, I'm surprised this is first time this has been mentioned.

What a total fuck.
 
e-mail fun:

Dear "Special Ed" Lewis,

It must be easy when your recent F:POS article comes pre-written in a press kit and you just need to paraphrase it.

It is also funny how BIS has been working on this all this time when in fact it was Interplay's internal console division (please tell me you know what the hell that means) that used to be known as Digital Mayhem, and IPLY took some BIS people off of Van Buren to work on on F:POS as part of the F:POS team (which was pretty much recently and at the very tail end of the dev cycle). The rest were pretty much given the axe if they didn't walk out on their own already. BIS had nothing to do with this game as an entity or in a development consideration, as most of their people we've talked to said that some of the F:POS developers may have talked to some management, but certainly not as much or in depth as some F:POS developers claimed then. It should be clear as much since the producer was Chuck Cuevas, who has had absolutely nothing to do with BIS in his absolutely pathetic career of failing to spin doctor both F:POS and Run Like Hell.

It might also be noted that the BIS developers didn't put in the dominatrix, nor many other things you credit them with. Might I also note that you're about the only chucklehead who has given all this credit to BIS, which makes it even more suspicious. Some of your own people there at IGN could figure out who was making the game, you're apparently vacant enough to swallow just any ol' press kit from Interplay with a doctoring of the history.

By the way, the BG:DA devs are not the same as those who worked on F:POS. You might have missed a bit when you only half-ass read Tom McNamara's article, as it was said that INTERPLAY was working on F:POS, nowhere did it say that BIS were the ones. To solve another likely misunderstanding due to your reading disability, BIS didn't make Fallout Tactics either. The really bad thing is that I haven't touched upon all of the problematic parts of this "article", although if you try to defend it as gospel, I think between myself, Saint, and quite likely a couple of ex-BIS devs could help you point out thoroughly where your head is lodged and I'm not referring to a self-colonoscopy. It is certainly a colonoscopy, but of someone else.

No wonder IGN is sinking fast, with that kind of "journalism". You are giving the tone that you're basically nothing more than a press kit repost site, which people can easily go to other sites who have a bit more journalistic integrity and who possess enough information to not look like a total moron.

We have come to a conclusion that you have no use in the game industry except as an example of how not to look like a total press kit whore. Now if that wasn't a press kit you were reading from, then Special Ed, you're just one stupid son of a bitch.

-Rosh

P.S.:
http://www.nma-fallout.com/forum/viewtopic.php?t=4056
http://www.rpgcodex.com/phpBB/viewtopic.php?t=3027
http://www.duckandcover.net/forums/viewtopic.php?p=159310
 
Agreed, very nicely done.

Rosh - Let us know if you get any kind of response back from this escapee from the short bus.
 
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