IGN plays Fallout 3 too

Per

Vault Consort
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IGN played Fallout 3 at a pre-E3 event.<blockquote>Before I go on, though, please understand -- calling Fallout 3 one of the most impressive videogames of the year in a season that has already brought us Metal Gear Solid 4 and Grand Theft Auto IV isn't meant to be hyperbole. Even in its unoptimized stage (all the content is there, development is just about polish from now until October), Fallout 3 is still one of the most engaging and playable titles this side of Liberty City... and I've only tested it for about an hour.

Bold proclamations for such a small amount of hands-on time, yes, but words I'll stick behind as a fan on the Elder Scrolls. In fact, Fallout 3 is very much Oblivion in a post-apocalyptic world. So if you didn't like that game, or the series for that matter, then ignore everything I've said thus far and go read something else. If, however, you spent 200+ hours in Cyrodiil like I did, or just love western-style RPGs, then you should keep going -- because your next big adventure is just over the next hill.

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There are plenty of cool little details found in the environments as well. Dust is continuously carried by the wind as you traverse the grayish wasteland; tires and other automobile wreckage looks as distinctive and unique as the real thing; and the clothing and appearance of NPCs are not only dissimilar from person to person, but they also say a lot about the personality of the person you're talking to. In other words, Fallout 3 is a beautiful game, and the best part is that it doesn't have anywhere near the pop-in or tearing that Oblivion had.</blockquote>Words to the effect of "just like Oblivion" are repeated a few more times. There's a confused statement that the game uses "the same action point system found in its predecessors", and it is said that you can "'surrender' to another NPC during combat by holstering your weapon". They also give us a list of perks:<blockquote>* Daddy's Boy: Gains an additional 5 points in science and medicine skills.
* Gun Nut: Obsessed with guns; an additional 5 points to the small guns skills and repair skills
* Intense Training: Add a single point to any of your S.P.E.C.I.A.L. attributes
* Lady Killer: 10% damage against female opponents, plus unique dialogue with them as well
* Little Leaguer: 5 points of melee weapons and 5 points of explosives skill
* Swift Learner: 10% in total experience points
* Thief: With each rank of Thief Perk you gain an immediate 5 point bonus to sneak and lock-pick</blockquote>IGN subsidiary GameSpy has another article about the same thing, from where, besides the info that the reporter actually did get hit by the sniper, I'll only quote this funny part:<blockquote>Called The Enclave, the new government is ruled by President John Henry Eden (voiced by Malcolm McDowell) and its laws are enforced by the powerful Brotherhood of Steel. The metal-clad badasses have taken over the Pentagon and are alerted to your presence by eyebots that should be avoided at all costs. Unfortunately, our time with Fallout 3 came to an end when a Brotherhood of Steel helicopter dropped off a group of troops right in front of us.</blockquote>Thanks to Sergei.
 
Wait... they mean Enclave helicopter and enclave troops or did they really mean the brotherhood?
 
They just confused the two power armor-clad factions. The Brotherhood are the ones that took over the Pentagon, the rest is about the Enclave.
 
I would like to know how the enclave armor looks like... hmm.
 
Lawful Good Lyons wouldn't ally himself with the Enclave. But maybe the Outcasts did?
 
H.A.D.E.S. said:
Alliance between Enclave and BoS would make sense if BoS was like it used to be.
I don't know, really. It would imply a whole lot of political debate inside the brotherhood, and taking either side of the war wouldn't be the smartest choice if they wanted to say alive (which is the only thing they care about, for the most part), so neutrality would probably serve them better. But that wouldn't really matter, since Fallout 3 never happened.
 
Ausir said:
They just confused the two power armor-clad factions. The Brotherhood are the ones that took over the Pentagon, the rest is about the Enclave.
hope so. but that's Bethesda, you can expect everything
 
Isn't it funny that a year ago the devs over at the Beth boards proclaimed high and low that Fallout 3 wasn't Oblivion with guns. It seems that they lied, again.
 
About teddy bears decapitating mutants: wouldn't that require the bear to be structurally stronger than the mutant body tissue, no matter how forcefully the bear is ejected from the weapon?
 
Ouch, I nearly cut myself on that sharp grass! They should put up a warning sign in-game saying: "Caution: Sharp Post-Apocalyptic Mutated Grass Ahead! (actually we just couldn't figure out how to make it anti-aliasable)"
 
Per said:
About teddy bears decapitating mutants: wouldn't that require the bear to be structurally stronger than the mutant body tissue, no matter how forcefully the bear is ejected from the weapon?

nope, depends on it's velocity
 
at least they dumped those useless skill perks in favor of unique ones ... wait no ...
crap, i really thought they would improve here, oh well ...

* Little Leaguer: 5 points of melee weapons and 5 points of explosives skill
hmmm, +explosives? wheres logic in that?

btw, i wonder how does APA looks like
 
Per said:
About teddy bears decapitating mutants: wouldn't that require the bear to be structurally stronger than the mutant body tissue, no matter how forcefully the bear is ejected from the weapon?

Bethesda was never one to pay attention to physics or chemistry, so whatever.

Cloth teddy bear rips apart muscles! Yeah!
 
DarkLegacy said:
Per said:
About teddy bears decapitating mutants: wouldn't that require the bear to be structurally stronger than the mutant body tissue, no matter how forcefully the bear is ejected from the weapon?

Bethesda was never one to pay attention to physics or chemistry, so whatever.

Cloth teddy bear rips apart muscles! Yeah!

actually it can...don't rip apart every fact about F3 for the sake of ripping apart. Stay fair.
 
Depends on how much kinetic force the teddy bear has... At a certain velocity structural integrity becomes less important, which is why a hyper velocity jet of gas from a HEAT round is more effective against tank armour than a solid kinetic penetrator.

Of course, on the other hand, a teddy bear is not very aerodynamic, and may tear itself into bits before it reaches hyper velocities...

Maybe if it was a furby, then the mechanism might survive intact and act as a penetrator.


Hmmm. I think some experminental testing is required. Anyone got a Challenger 2 tank I can borrow. Strictly in the name of science of course. :twisted:

Maybe we can use the bethesda head office as the target...

"Heres what we think of teddy bear bombardment!!!"
*boom*

ahem... sorry doctor I'll keep taking the pills... :oops:
 
RayTracer said:
Per said:
About teddy bears decapitating mutants: wouldn't that require the bear to be structurally stronger than the mutant body tissue, no matter how forcefully the bear is ejected from the weapon?

nope, depends on it's velocity


Unless the Zero-Point Energy Manipulator... err "POST APOC MEGATON GRABBITY GUN LOL" fires props at railgun speeds*, a teddybear shouldn't be decapitating anyone.





*Not a physicist
 
Hm... No caravan guarding, but still caravans roam around the land... Does the second picture look like "Gears of war" to anyone else too?
 
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