IGN posts Stalker impressions

Odin

Carbon Dated and Proud
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IGN recently had a chance to try out the multiplayer aspect of S.T.A.L.K.E.R (a post apocalyptic fps in progress), here's a snibblet:<blockquote>Unfortunately, the damage and physics model for the environment still was missing from this build making the interesting level a bit more static than it will eventually be. Still, the level was fun to run around and check out. There were a lot of different areas to explore and a lot of different approaches to take.</blockquote>No wonder it wasn't in there when they keep promoting the game instead of finishing it.
Link: Stalker Impressions@IGN
 
Odin said:
No wonder it wasn't in there when they keep promoting the game instead of finishing it.
This seems to be increasingly common.
I can't see much point in making 2 or 3 press releases every week. Especially when they are just showing off an incomplete demo version.

There are several types of weapons in the game including assault rifles like the AK47 and Groza, heavy weapons like an RPG and a more science fictiony Gauss Rifle that shoots projectiles at supersonic speeds
Correct me if I'm wrong, but aren't most bullets supersonic? Certainly most assault weapon's bullets are.

Yes, I know that's a pretty minor mistake for me to pick up on, but these things just annoy me.
 
Maybe because sound suppressors can lower the speed of a bullet below super sonic speeds? Or maybe they will have a low tech weapon like a cross bow, which is in no way super sonic. Just a thought.
 
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