Imagine...

Rusty Skull

Vault Senior Citizen
Orderite
..if Fallout 2 would depend on the endings from Fallout 1.For instance Shady Sands (a.k.a. NCR) would have been destroyed in Fallout 1,there would be only ruins of Shady Sands instead of NCR in Fallout 2!This could be done by Fallout 2 automaticly reading endings from Fallout 1 and then implementing apropriet quests and towns.
 
Hey dude.

1) You are very mean for stealing the real grim's name.

2) What. Why the hell are you posting this here.

3) Even if it was possible to do you would have to change so much of the game. Remember all the quests that invole NCR. Is it even possible to find Vault 13 without going to NCR(I forget)?
 
Actually it's quite a cool idea, but it'd have such a gargantuan impact on the game play it'd be a bit unfeasable, it'd mean that all of the locations that continued on from the previous game would have to be completely dispensible bit-quests. I mean given the size of NCR think of all the XPs you'd miss out on.

I do like the idea though, and i think it'd be quite cool as an expansion pack maybe, as an incentive to play different endings of fallout. Like you'd need one.
 
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