Tiny Tim
Still Mildly Glowing

Hello. I'm looking for a working mod that slightly increases vanilla ( plus dlc ) spawns for increased fun and difficulty. Basically a bit more enemies ( and generic allies like BOS patrols )
There was mart's standalone Increased Spawns that used to do just that
http://www.nexusmods.com/fallout3/mods/1415/?
but it conflicts with the dlc ( broken steel monsters are disabled for example) and it seems it was abandoned early on for the bigger one with all his creatures
There's Mart's Mutant Mod of course
http://www.nexusmods.com/fallout3/mods/3211/?
which apparently has a " increased spawns " and a " zones respawn " plugin, but i couldn't tell if those will work for vanila creatures and npcs without adding any of his other stuff ( probably not? )
Any ideas? Is there something that i missed?
There was mart's standalone Increased Spawns that used to do just that
http://www.nexusmods.com/fallout3/mods/1415/?
but it conflicts with the dlc ( broken steel monsters are disabled for example) and it seems it was abandoned early on for the bigger one with all his creatures
There's Mart's Mutant Mod of course
http://www.nexusmods.com/fallout3/mods/3211/?
which apparently has a " increased spawns " and a " zones respawn " plugin, but i couldn't tell if those will work for vanila creatures and npcs without adding any of his other stuff ( probably not? )
Any ideas? Is there something that i missed?
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