SkynetV4
Mildly Dipped
Seeing that someone made a mod that enabled a non-leveling NPC, level up in fixed intervals, do you think its possible to make a mod to get all the recruitable NPCs level up at fixed intervals? Why should the mod be made, you ask? To avoid reloading 10^48 times to get the most NPC levelups per each of your levels. I still don't understand why didn't the devs choose fixed intervals or experience amounts to levelup the NPCs. This is what annoys me the most in Fallout 2.