Ironman

slit

First time out of the vault
You know, only a Diablo-like save option, you can only save when you exit the game, and you can't exit the game without saving. You'll have to deal with things like pissing important NPC's and the zeta scan decreasing your Luck (assumin there will be simmillar thing in F3). Yeah, you can "restrain" yourself not to youse save otherwise, but it is a lot cooler when it is ment to be played that way. You'll get this neat reputation perk ("Ironman" of course), which will state how hardcore you are for playing this way. Ofcourse I think it's reasonable to get a little something extra like more XP. If say, you could play F1 that way, there would be much more use for perks like Sniper and Slayer.

I couldn't make a poll, so if someone is willing to add one. Something like:
Ironman with no XP boost
Ironman with XP boost
No Ironman (though I don't think that's nessecary)
 
slit said:
You know, only a Diablo-like save option, you can only save when you exit the game, and you can't exit the game without saving.
What, like, you can never save?
 
That's what an Ironman run is. On RPGCodex they had a thread where people would upload screens of their ironman runs and tell about what happened. It was pretty interesting...We could probably do that here...
 
fa2241 said:
slit said:
You know, only a Diablo-like save option, you can only save when you exit the game, and you can't exit the game without saving.
What, like, you can never save?

the diablo save system means you can only save when you exit the game

so you can't save and try a mission and then load if things go sour.
 
Ironman? On a Bethesda game? Good luck on that one!
Maybe when they make an engine that doesn't crash every 5 bleedin minutes it'll be an option. :P
 
Vault 69er said:
Ironman? On a Bethesda game? Good luck on that one!
Maybe when they make an engine that doesn't crash every 5 bleedin minutes it'll be an option. :P

Diablo 2 auto saves every so often on its own while you play. If it crashes, you rarely have to go more than a few minutes to get back to where you were.
 
I would like to see a mode like Diablo had where if your character dies he's dead for good. It really makes you think twice about going into a raider camp with very little prep.
 
Fallout: Bos has ironman mode which only allows you to save when you are in base.

So as Temple of Elemental Evil.

It is hard to find game this day which allows such mode to exist. :?
 
zioburosky13 said:
Fallout: Bos has ironman mode which only allows you to save when you are in base.

So as Temple of Elemental Evil.

It is hard to find game this day which allows such mode to exist. :?
Humm...
Tactics' ironman sucks donkey balls.
Not because it's hard or something but because, god dammit, F:T's engine is crappy as hell. I made it into the last mission and I can't finish it because there are 3 parts of this mission and each one has great chance to just crash F:T.
Pissess me off.

About ToEE, does Iron Man there give you more exp?


Anyway, I'd like to see this kind of mod to FO1 and 2. Savegame when leaving, more exp in generally.
That'd be sweet.
 
It's a feature that the overwhelming majority of players are not even going to bother with (including me; I don't have the time nor desire for that stuff). Unless it's an afternoon's worth of work to implement it, it probably isn't worth it.

If players really want to do an Ironman challenge, there's nothing stopping them from not saving until they decide to put the game away for the night.

It was really annoying in Wasteland anyway.
 
Back
Top