Is it possible to change critter/dude model, dynamically/programatically?

vectering

First time out of the vault
Is it possible to change critter/dude model, dynamically/programatically?
In SSL, or some injection e.g. in sfall

(How does the original game starts dude tribe-like and latter change dude to vault clothed?)

Any related information would be appreciated.
 
It's hardcoded in the original game.

Sfall has this in the ddraw.ini file:

Code:
MaleStartModel=
MaleDefaultModel=
FemaleStartModel=
FemaleDefaultModel=

There you add the graphic name. For example "hmlthr" being the male leather armor.

I think it should also be possible to change this via script. I haven't tried it yet, though.
 
can anyone help me make a custom armor for fallout 2? I really need help. I've seen some tutorials, but after seeing the ways FRMs work I'm getting confused. I really need help. please.
 
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