Joke or truth?

  • Thread starter Thread starter Guest
  • Start date Start date
I don't recall ever seeing them, but they are probably available in MP. The quickest way to check and I can't do it now at work, is to give characters.txt or campaigns.txt a look over. You should be able to find where the different recruits are available, i.e. which mission.

Otherwise in MP anything goes and the same goes for custom missions. I have played Phil the Nuka Cola Guy in a custom mission. He's kinda limited though.
 
Wow cool

Can I in some way "move" theese recruits to a single player game?

And what is the custom map with Phil called? Could I do the same thing with him?
 
Yeah probably. The easiest way would be to overwrite the entity of one of the normal recruits in the game with something else. Just take the dog entity for example and rename it to one of the recruits. Just back up the originals in case you don't like it.
 
[font size=1" color="#FF0000]LAST EDITED ON Sep-07-02 AT 10:14AM (GMT)[p]Where do I get the .ent files of the dog and the brahmin?

I know that I got all the SP recruit files when I installed the patch.

Could you maybe post them to me?

predator_mk@hotmail.com

files I would like to check out, must include some of theese sentences...

name_CORE_dummy
name_mp_tr01
name_mp_ra04
name_mp_dg01
name_mp_br01
 
The MP chr files are not compatable with the ent files. Go under entities/critters and copy the dog and brahmin files over to the recruits folder, make a backup folder within recruits and move two of the entities there, rename the dog and brahmin to the two moved file names. You may have to give the dog and brahmin entities your own story description cause they will probably be blank.
 
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