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Guest
Guest
Hello, I've played all Fallout game and I like it all.
Let's get down to business, shall we?
My Suggestion:
1. Add weather. It means, sometimes its rainy days, sometimes its sunny, and sometimes, foggy. I think it'll greatly enhance the gaming experience.
2. Shooting/Reloading time. I think it's better to have the weapon shoots faster, 2-4 APs perhaps, while reloading takes maybe 8 APs. This way, it'll be more realistic(in my opinion). This is also make the weapon clip size really matter, unlike in Fallout 1/2/T (sometimes, still matter though).
3. Fog of War. When visiting unknown place, we will not know what kind of room next door, making it possible for Secret Rooms
4. Vehicles also have body parts. So that we can shoot the tire, kill the driver, or blow it up high.
5. Discount when buying a lot/often. It happens in real world, so why dont we put it in?
6. Charging attacks. Charging here not meaning BULKING like in other FF oriented RPGs. What I mean is attacks that could be executed after briefly running toward the enemy, like throwing the spear, slashing the enemy, bashing, and etc.
7. Destructible world. Not really suggestion though, I REALLY hate it, if it means that we could accidentally blow up the only exit, or such. And it'll be pain in the ass for the Programmers.
What is your opinion about these?
Let's get down to business, shall we?
My Suggestion:
1. Add weather. It means, sometimes its rainy days, sometimes its sunny, and sometimes, foggy. I think it'll greatly enhance the gaming experience.
2. Shooting/Reloading time. I think it's better to have the weapon shoots faster, 2-4 APs perhaps, while reloading takes maybe 8 APs. This way, it'll be more realistic(in my opinion). This is also make the weapon clip size really matter, unlike in Fallout 1/2/T (sometimes, still matter though).
3. Fog of War. When visiting unknown place, we will not know what kind of room next door, making it possible for Secret Rooms
4. Vehicles also have body parts. So that we can shoot the tire, kill the driver, or blow it up high.
5. Discount when buying a lot/often. It happens in real world, so why dont we put it in?
6. Charging attacks. Charging here not meaning BULKING like in other FF oriented RPGs. What I mean is attacks that could be executed after briefly running toward the enemy, like throwing the spear, slashing the enemy, bashing, and etc.
7. Destructible world. Not really suggestion though, I REALLY hate it, if it means that we could accidentally blow up the only exit, or such. And it'll be pain in the ass for the Programmers.
What is your opinion about these?