@Forgotten Knight OK I think half a week between posts is enaugh time to make a double post. Anyways. I've already dealt with duntown's quests although the last one was buggy as hell and I haven't managed to go deeper than second reactor level. Spoiler: money skimming drug dealer in duntown I finally figured out that in order to solve this quest player needs to kill that lunatic who tries to blow up the reactor before this lunatic manages to turn the coolant valve, to make things worse one needs to do this in first turn or elevator script to bring player back up to level 1 won't trigger ever agin, causing the player to be stuck in level 2. However i did it and the quest is finished. Canvile missing machine part bug: Spoiler: Canvile machine part quest bug. after harvesting the part from watter supply computer in Philton the inventory shows invisible item called workshop table, however I figured out one needs: "Machine Part Type(A)" as owen sells us Machine Part Type(B) which presumably won't work. anyways as Muttie said F12SE solved the problem. I went to Canvile talked to Larry, installed the correct part, and completed the quest. Mayor Donson's third quest: Spoiler: Find missing people got to robber tunnels, "killed'em all" , found dead bodies but couldn't turn in the quest. (Muttie said to use F12SE to change GVAR 540 from 16 to 17 but it didn't help, quest unsolved Golden Valley Aston's third Quest: Spoiler: Help the wounded man in prison Canville residential area entrance. Got notified by a guy in leather armor that aston got a quest 4 me. Went to Golden Valley, takled to Aston, got the quest to find doctor's bag. Aston mentiones Farmers Town and Miners Town as places where I should get the "doctors bag" item. I already bought two during my travels, however i "double checked" if there isn't a dialogue option to get one. There were none. So i went to Wasteland Forest to prison, lower the force field only to find out that this wounded guy is "totally healthy", after I return to Aston he acts as if I still needed to heal this imprisoned guy. WTF.. and muttie says there's a HKG11 as a reward.. and it's unobtainable.. damn it!! Spoiler: Ultra -Rare Encounter "Cave Robbers" Also I finally managed to get cave robbers unique cave encounter, only to find out that the Turboplasma Rifles, Gauss Rifles, and HKG11E they all had, all vanish when player kills the robbers, all that's left is small amouts of gold on bodies, bigger amouts of gold in footlockers, plus some small souveniers in each chest like Plasma Grenades etc. are theese randomly rolled (with a chance for Turboplasma or Gauss Rifle? Given the chance to find theese guys is ultra slim, because one needs to roll critical success d100 *twice* in a row. A score between 95-100 for non damage roll so sniper or more criticalls won't help here. there's a separate roll for the chests first then a roll for critter type if it's a second critical success the robbers spawn if not it's an empty cave. *If* two critical succesess in a row occur, then later rolls determine, chests inventory, does it have gold, and how much, and extra souvenier or not. since I've met them only once in "Last Hope", so I can't tell if they do have the fancy stuff in footlocker loot table. Could you clarify more on that? Anyways I'm sending Savegame for analysis and possible fixing of Donson's and Aston's third quests..