whoah.. a lot to go over this time... Anyways.. I was only explaining how to proceed with Jerry's second quest to _Pyran_ ,as he was asking this.. I had overcome all the troubles I've encountered (as I told before with a little bit of FK's guidence I've managed to finish the mod). No idea on giving the mod any stars, as I haven't downloaded it from any source that has the option to do so. Not a fan of moddb as it's easy to get your PC infected there, didn't even registered there. for me the mod is rather niche and casual but easily deserves solid 4 at the bare minimum, considering that only Nevada, Resurrection, and possibly Sonora would attain 5/5. LH is solid, but in 1.082 lacks some stuff. bit bugged exit grids some of which are not triggering properly, two or three bugged quests, plus some npc's have unfinished dialogues, all this makes look a bit more like a mod, rather than full TC (which it actually is rather than a mod), plus a 'no real spoonfeeding' by anyone in a form of walkthrough, and suddenly most folks don't know how to play a game on this engine. Ppl judgment is harsh most of the time, and if ppl out there notice deficiencies of the mod, they likely gonna complain about it. Due to beeing 'one man army' FK actually caused this unwillingly.. as the mod is active from 2005 or 2006 as it is advertised, however when ppl see that info they expect a mod that has been long been finished developing sort of a 'complete product' they don't actually expect it do be a game under development after almost *15* years... most peeps when looking upon such stuff just gives up. only devoted classic Fallout fans wouldn't give up on such a project, for example I myself wasn't sure what's this mod all about up until like 1.5 years ago. there wasn't much fuss going on about the mod, not much press, not much beeing said anywhere, so i thaught this would be like the unfinished "Alternative Life Demo" that was up on teamx.ru some time ago, that it's either a really small mod like V13 or that it's a bit modified Fo2 at some point. Frankly with so little press around it i didn't expect it to be a Full TC.. sure with certain miniscule immersion breaking bugs but still a full TC.. But that's me I don't expect much at the start, so not to get dissapointed, and I was plesantly suprised, to see such a marvelous gem. On the other hand, most folks just expect a full featured flawless experience, this way they might feel a bit dissapointed, hence such folks gave this game a bad press.. This may be fixed with new release. Provided it's bug-less experience, and provided it get's some good press and perhaps a walkthrough, for the: require spoonfeeding kind of folks.. You and FK take care of the first part, and I'm sure there are ppl around this forum ready to tackle the other part @QuantumApprentice for example already started a let's lay series of 1.082. He got stuck on Jerry's cave, just like everyone else at some point, I mean even I myself woudn't know how to proceed if I hadn't asked FK himself on how to tackle this via PM. this thread has also been providing helpfull info, and in the end succes, not exactly spoonfeeding but I wouldn't been able do handle certain quests without gudance, mainly in Canville and Philton, certain quests in Golden Valley would also be mystery if I hadn't look at .msg files. This whole idea with unlocking in depth conversation after certain criteria are met is kind of misleading, because any friggin bum on the street could potentially be a quest giver all of a sudden, and at some point you start to run like madman from one bum to another, checking if a conversation with quest is available to them, after completing previous quest. I hope You do see a point in this.. Plus whthout actually knowing the game inside out an optimal playthrough is not possible. Some folks including Me do like to get the most value from a game after initial playthrough. any subsequent playthroughs would just be licking off the icing from the partially eaten cake.