Psyckosama
First time out of the vault

is there any way to mod it so ghouls use crippled limb animation rather than standard? I mean in the first two the shambled. In FO3 they're like normal people with a extremely serious skin condition...
bhlaab said:So I guess the idea is to just make one of their legs automatically crippled?
mrowa said:Why dont make both of thier legs crippled in f2 they didnt move fast anyway but they had good dr maybe add to this strong attack with some radiation effect would be cool
Dubby said:Yeah, but ferals are sort of integrated into fallout 3's dialogue and several quests so... that might make things clash too much.
Dubby said:1) Therefore, to -kill- a Feral requires destroying their head. Otherwise, they just get back up after a few moments and resume their attack. This is the "simple" idea, below is another one that's more complicated.
LogisticEarth said:Dubby said:Yeah, but ferals are sort of integrated into fallout 3's dialogue and several quests so... that might make things clash too much.
I think he was talking about making the Feral Ghoul model replace the "civilized" ghoul model. Not making all Feral ghouls civilized.
trollshade13 said:fact: shooting everything in the head kills it.
but ghouls are still living things, when you blast their heart out (for example) they would drop dead like normal living things
I can agree with the "feel no pain" zone, but have some biology to keep em realistic...
Dubby said:Yeah, but ferals are sort of integrated into fallout 3's dialogue and several quests so... that might make things clash too much.
Dubby said:LogisticEarth said:Dubby said:Yeah, but ferals are sort of integrated into fallout 3's dialogue and several quests so... that might make things clash too much.
I think he was talking about making the Feral Ghoul model replace the "civilized" ghoul model. Not making all Feral ghouls civilized.
The difference is Ferals have custom animations, and their model is classified as (CREA) a creature entry... the 'Ghouls' on the other hand, are classified as a race, and use the same animations all the NPCs use... and can therefore equip stuff. I don't know if the animations that Ferals use supports weapon animations.![]()