DwayneGAnd
Look, Ma! Two Heads!

I've made a list of all the builds I plan to make, writing on paper the name, faction, sex, SPECIAL stats before and after updates, weapons, ammo, perks, armor, and helmet.
I have made a total of 48, written on twenty-four sheets of paper. Here is a summary of all the builds I have made:
Cowboy (uses weapons affected by cowboy. All builds use the courier duster and first recon helmet. As a result, they use Light Touch, Tunnel Runner, Travel Light, and both perks of toughness. Uses Blood Nap for close range and dynamite for explosive weapon of choice)
-Sniper: Uses either Scoped Trail Carbine or Hunting Revolver for long range fighting along with lever action shotgun and mysterious magnum for when fighting gets close.
-Sharpshooter: Uses a combination of revolver, shotgun, rifle, a maximum of one from each.
-Assassin: Uses weapons affected by The Professional together with a scoped weapon for long range fighting.
Grunt (uses weapons affected by grunt. Some builds use light armor, others use Elite Riot Gear. Explosive weapons of choice are one of the following: frag grenades, Thump Thump, or grenade launcher. Chance's Knife is used for melee combat against weaker foes to conserve ammo.)
Lightweight Sniper: Uses All-American to pick off enemies at extreme long range. A Light Shining in Darkness and Assault Carbine are used for closer fighting.
Heavyweight Sniper: Same, but replace Assault Carbine with Light Machine Gun.
Lightweight Sharpshooter: Uses a combination of a Light Shining In Darkness, Survivalist's Rifle, and Assault Carbine.
Heavyweight Sharpshooter- Same, but replace Assault Carbine with Light Machine Gun.
Assassin-Uses weapons affected by The Professional to increase sneak attack critical damage. All-American is used to extreme long range. Auto .45 SMG or Vance's 9mm SMG used together with A Light Shining In Darkness.
Guns (specializes in Guns. Uses either light armor, Elite Riot Gear, or T-51b Power Armor. Heavier armor builds use one of either Esther, Mercy, Annabelle, or Red Glare.)
Lightweight Sharpshooter-Uses pistols, rifles, and shotguns.
Heavyweight Sharpshooter-Uses either the Avenger Minigun or FIDO
Lightweight Sniper-Uses Gobi Campaign Scout Rifle with a pistol and/or shotgun.
Heavyweight Sniper-Uses Anti-materiel Rifle with a pistol and/or shotgun.
Assassin-Uses weapons affected by Professional such as 12.7mm SMG, 12.7mm Pistol, etc. Christine's CoS silencer rifle is used for silent long range kills.
Energy Weapons Sharpshooter (uses energy weapons. Uses light armor or power armor. Gannon Family Tesla Armor is sometimes a good choice. Heavier builds use Annabelle, Red Glare, Esther, or Mercy.)
Lightweight Sharpshooter-Uses a pistol and/or rifle together with Multiplas Rifle for close range.
Heavyweight Sharpshooter-Uses either Sprtel-Wood 9700 or Smitty Special
Sniper-Uses YSC/186 for long range together with Pew Pew and Multiplas Rifle.
Assassin-Uses weapons affected by the Professional. Uses either pistols or adds a rifle with the pistols.
Pyromaniac (Uses weapons affected by Pyromaniac Perk. Most builds use Advanced Riot Gear, but others use either Power Armor or Light Armor. Heavier Builds uses Red Glare, Annabelle, Mercy, or Esther.)
Melee-Uses Gehenna. Thermic Lance used to ignore Damage Threshold.
Brawler-Uses Saturnite Fist Superheated. Industrial Hand used to ignore Damage Threshold.
Burnmaster-Uses Cleansing Flame
Sharpshooter-Uses Sonic Emitter Tarantula together with weapons that use ammo affected by Pyromaniac perk. Anti-materiel rifle, Dinner Bell, or Riot Shotgun, are used. Laser Commander and Meltdown are used to increase power of Sonic Emitter.
Assassin-Uses Sonic Emitter Tarantula together with The Professional. Uses Laser Commander and Meltdown.
Melee (Uses either Melee Weapons or Unarmed Weapons. Uses light, medium, or power armor. Annabelle, Mercy, Red Glare, or Esther used. All melee oriented perks are used.)
Warrior: Uses Oh Baby and Thermic Lance.
Brawler: Uses Ballistic Fist and Industrial Hand.
Commonly used perks:
Heavyweight-to reduce weight of heavy weapons.
Pack Rat-reduce weight of all items less than 2 pounds, including ammo on Hardcore.
Strong Back-extra carrying weight
Burden To Bear-same
Bloody Mess-increased damage
Laser Commader-increased damage with lasers
Demolition Expert-increase damage of explosives
Splash Damage-increase blast radius of explosives
Hit the Deck-increase Damage Threshold against explosions
Heave Ho-increase thrown distance of all arcing explosions
Gunslinger/Commando-used to increase chance to hit in Vats
Professional-increase damage of sneak attack criticals
Thought You Died-increase to hit points and damage.
Black Widow/Confirmed Bachelor-increased damage against males
Light Touch-increased critical hit chance with light armor
Travel Light-increased speed in light armor
Toughness-better for light armor builds
Tunnel Runner-increased sneaking speed in light armor
Hand Loader-used for guns
Vigilante Recycler-used for energy weapons and pyromaniacs using Sonic Emitter or Cleansing Flame
How do all these ideas sound? Feedback would be appreciated.
I have made a total of 48, written on twenty-four sheets of paper. Here is a summary of all the builds I have made:
Cowboy (uses weapons affected by cowboy. All builds use the courier duster and first recon helmet. As a result, they use Light Touch, Tunnel Runner, Travel Light, and both perks of toughness. Uses Blood Nap for close range and dynamite for explosive weapon of choice)
-Sniper: Uses either Scoped Trail Carbine or Hunting Revolver for long range fighting along with lever action shotgun and mysterious magnum for when fighting gets close.
-Sharpshooter: Uses a combination of revolver, shotgun, rifle, a maximum of one from each.
-Assassin: Uses weapons affected by The Professional together with a scoped weapon for long range fighting.
Grunt (uses weapons affected by grunt. Some builds use light armor, others use Elite Riot Gear. Explosive weapons of choice are one of the following: frag grenades, Thump Thump, or grenade launcher. Chance's Knife is used for melee combat against weaker foes to conserve ammo.)
Lightweight Sniper: Uses All-American to pick off enemies at extreme long range. A Light Shining in Darkness and Assault Carbine are used for closer fighting.
Heavyweight Sniper: Same, but replace Assault Carbine with Light Machine Gun.
Lightweight Sharpshooter: Uses a combination of a Light Shining In Darkness, Survivalist's Rifle, and Assault Carbine.
Heavyweight Sharpshooter- Same, but replace Assault Carbine with Light Machine Gun.
Assassin-Uses weapons affected by The Professional to increase sneak attack critical damage. All-American is used to extreme long range. Auto .45 SMG or Vance's 9mm SMG used together with A Light Shining In Darkness.
Guns (specializes in Guns. Uses either light armor, Elite Riot Gear, or T-51b Power Armor. Heavier armor builds use one of either Esther, Mercy, Annabelle, or Red Glare.)
Lightweight Sharpshooter-Uses pistols, rifles, and shotguns.
Heavyweight Sharpshooter-Uses either the Avenger Minigun or FIDO
Lightweight Sniper-Uses Gobi Campaign Scout Rifle with a pistol and/or shotgun.
Heavyweight Sniper-Uses Anti-materiel Rifle with a pistol and/or shotgun.
Assassin-Uses weapons affected by Professional such as 12.7mm SMG, 12.7mm Pistol, etc. Christine's CoS silencer rifle is used for silent long range kills.
Energy Weapons Sharpshooter (uses energy weapons. Uses light armor or power armor. Gannon Family Tesla Armor is sometimes a good choice. Heavier builds use Annabelle, Red Glare, Esther, or Mercy.)
Lightweight Sharpshooter-Uses a pistol and/or rifle together with Multiplas Rifle for close range.
Heavyweight Sharpshooter-Uses either Sprtel-Wood 9700 or Smitty Special
Sniper-Uses YSC/186 for long range together with Pew Pew and Multiplas Rifle.
Assassin-Uses weapons affected by the Professional. Uses either pistols or adds a rifle with the pistols.
Pyromaniac (Uses weapons affected by Pyromaniac Perk. Most builds use Advanced Riot Gear, but others use either Power Armor or Light Armor. Heavier Builds uses Red Glare, Annabelle, Mercy, or Esther.)
Melee-Uses Gehenna. Thermic Lance used to ignore Damage Threshold.
Brawler-Uses Saturnite Fist Superheated. Industrial Hand used to ignore Damage Threshold.
Burnmaster-Uses Cleansing Flame
Sharpshooter-Uses Sonic Emitter Tarantula together with weapons that use ammo affected by Pyromaniac perk. Anti-materiel rifle, Dinner Bell, or Riot Shotgun, are used. Laser Commander and Meltdown are used to increase power of Sonic Emitter.
Assassin-Uses Sonic Emitter Tarantula together with The Professional. Uses Laser Commander and Meltdown.
Melee (Uses either Melee Weapons or Unarmed Weapons. Uses light, medium, or power armor. Annabelle, Mercy, Red Glare, or Esther used. All melee oriented perks are used.)
Warrior: Uses Oh Baby and Thermic Lance.
Brawler: Uses Ballistic Fist and Industrial Hand.
Commonly used perks:
Heavyweight-to reduce weight of heavy weapons.
Pack Rat-reduce weight of all items less than 2 pounds, including ammo on Hardcore.
Strong Back-extra carrying weight
Burden To Bear-same
Bloody Mess-increased damage
Laser Commader-increased damage with lasers
Demolition Expert-increase damage of explosives
Splash Damage-increase blast radius of explosives
Hit the Deck-increase Damage Threshold against explosions
Heave Ho-increase thrown distance of all arcing explosions
Gunslinger/Commando-used to increase chance to hit in Vats
Professional-increase damage of sneak attack criticals
Thought You Died-increase to hit points and damage.
Black Widow/Confirmed Bachelor-increased damage against males
Light Touch-increased critical hit chance with light armor
Travel Light-increased speed in light armor
Toughness-better for light armor builds
Tunnel Runner-increased sneaking speed in light armor
Hand Loader-used for guns
Vigilante Recycler-used for energy weapons and pyromaniacs using Sonic Emitter or Cleansing Flame
How do all these ideas sound? Feedback would be appreciated.