Lootable Armor with only One Script

Nirran

Vault Senior Citizen
Modder
using sFall's hook_on_death i created a single script that will drop armor for the relevant critter graphics,this will work for any mod, any version but will not delete code that is already installed,assuming i didn't make any errors it will drop armors with the following skills(assuming the critter graphic is one that looks as the armor looks when worn)

Leather jacket - 50 repair
Combat Leather jacket - 55 repair
Leather armor - 60 repair
Leather armor Mk II - 70 repair
Metal armor - 80 repair
Metal armor Mk II - 90 repair
Combat armor - 110 repair
Combat armor Mk II - 115 repair, 75 science
Brotherhood armor - 120 repair, 85 science
Tesla armor - 120 repair, 100 science
Power armor - 130 repair, 110 science
hardened power armor - 135 repair, 115 science
Advanced Power Armor - 140 repair, 120 science
Advanced Power Armor Mk II - 150 repair, 130 science

as with anything i write,feel free to do what ever you like to with it(or nothing,or delete it.,or flame it) heh

Nirran
 
Try to kill Chris in Navarro or Gordon in Vault 13 with repair skill 110 or more and see what happens :roll: Besides, I can't imagine why nmbonc or nmbrsr would look like someone wearing leather armor to anyone. And what's the point of basing the type of armor created on the player's skills disregarding the killed critter's protection? One can supposedly construct a better armor suit from a worse one just because he's skilled in repairing things? Or end up constructing a worse one from a better one because he's not that skilled? Wierd.

Anyway, if someone wants a single-script armor-creating addon, I created this single hook script. It creates armor based on appearance and protection. Damage done to the killed critter, skills of the party members and presence of the repair tools are all taken into account to improve realism, just like in my Critter Armor Addon, but the check will only be done on death and the dead critter won't change appearance after the armor's been taken. So for Fallot 2 RP 1.2 it's much more interesting to use what's referenced in my signature.
 
i added those fid because megamod has them drop armor,thats the only reason,cool that your mod changes apearance of the corpse
 
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