Looting system

JR Jansen

Water Chip? Been There, Done That
The programmers should definately fix this. It sometimes happens that bodies of your fallen enemies get stacked so to speak. That means that you can only loot the last one that died not thoose who are underneath the top body. This might not be a problem when you are facing enemies in the wasteland who only have some gunns and ammo, allthough missing out on a good weapon in the beginning of the game because of this is annoying, but it gets even worse when one of those people had something on him that you might need to complete a quest. This happened to me in tactics where the fallen had a key but which i couldn't pick up because the body of one of his comrades was blocking the way so to speak. For ease of use and to prevent this they might do something like in Might and magic. Allthough they should keep the system like it is. With the mouse pointer and all but why not let the body of the one that you looted disappear so that you can loot the one underneath. I know it is not realistic or not like it would be in real life. But in real life you could shoot two people who fall in the same spot and still go through their stuff.

JR

Nunc ut nunquam
 
Actually, Fallout and Fallout 2 have a system in place for this. If you look at the interface, where it shows the body on the stack, there's a left and right arrow that allow you to switch between bodies at the location where you're looting.

Fallout Tactics, on the other hand, does not have this feature. So, when bodies get stacked in FOT, you're screwed.
 
Oh, yeah, that's right. It's been a while since i played F1 and F2 but i have played tactics for a while and, well, lets hope they use some similar system as in the Fallout RPG's then.

JR

Nunc ut nunquam
 
Yeah, I noticed that ommission right off the bat in Mission #3 because I got the pleasure of redoing it, because the guy with a key managed to be under another corpse.

I even mentioned it to Micro Forte a few days after the game was released. Did they fix it? Nope.
 
In Fallout 1 & 2 I believe that arrow thing only checks the bodies which are centered on a particular hex. It's still hard to know when you've searched all the bodies. While you might be clicking on a different hex you might still be clicking on a sprite which is centered on a different hex. It definately needs a different system.
 
in a song by the Offspring called "kill the president", the chorus goes:
"Kill the president, listen to the voice of reason"
 
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