With the risk of sounding selfglorifying, I wish to point out a (better) alternative.
You may wish to take a look at the Hacking and Modding forum here at NMA, more specifically a thread called something like "singleplay as non-human"...
Anyway, here are my gripes about the mod you point out above:
-The Ghoul, Robot and Dog has (maybe*) too many skillpoints.
-The SuperMutant has wrong perk rate and resistances.
-The Robot has 4 tag skills (5 with Beta Software).
I haven't checked if Ghoul and DeathClaw has the right resistances (the others are correct) - forgot it and is too lazy to do it now...
Well, now for the reason for my way of starting this post. I myself has made a similar mod (that just happens to be correct about perk rates, resistances, tag skills and ...).
After reading this I even got around to changing it so that all skillpoints start inside the allowed ranges for all races included.
The races I have BTW is Human, SuperMutant, DeathClaw, Ghoul and Robot (sorry no Dog).
I just put my mod up on the net (no more emailing): [link:www.daimi.au.dk/~u981127/Races.zip|here]
(*); Maybe too many skillpoints, since all other singleplayer prafabs has 40 skillpoints total. But Robot and Ghoul has 42 in multiplay (can't remember how many they have in this mod) - Dog has too many regardless, since it only has 35 in multi...