VoidVector
First time out of the vault
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Gambling can take many forms. To the extreme, we can even say that taking risks are gambling.
In Fallout 1 and 2, there were card games, casinos, and slot machines. However, there was no boxing bets, fight bets, or lottery. Even though some cities might not allow gambling, there could be lotteries that substitute it. We can bet on any form of sports or fights that have a definite outcome. Betting on a gang fight is not impossible, one just have to find a person with whom to bet.
To spice things up, there should be a "gladiator" arena some where in the game. In there, people can bring in slaves and have them fight each other. Imagine, training Sulik for years and seeing him kick ass. It is somewhat inhuman though, but its Fallout world.
To make gambling more useful in the game, some of those casinos should offer incentives to its priced customers. The game designer can also design quests around gambling.
Some incentive/quest examples:
If you are a priced Bishop customer, you are in Den, and you want to go gamble, Bishop will send car to escort you to their casino.
If you win a special card in that ghoul’s card game, it will show you the location of some secret place.
In Fallout 1 and 2, there were card games, casinos, and slot machines. However, there was no boxing bets, fight bets, or lottery. Even though some cities might not allow gambling, there could be lotteries that substitute it. We can bet on any form of sports or fights that have a definite outcome. Betting on a gang fight is not impossible, one just have to find a person with whom to bet.
To spice things up, there should be a "gladiator" arena some where in the game. In there, people can bring in slaves and have them fight each other. Imagine, training Sulik for years and seeing him kick ass. It is somewhat inhuman though, but its Fallout world.
To make gambling more useful in the game, some of those casinos should offer incentives to its priced customers. The game designer can also design quests around gambling.
Some incentive/quest examples:
If you are a priced Bishop customer, you are in Den, and you want to go gamble, Bishop will send car to escort you to their casino.
If you win a special card in that ghoul’s card game, it will show you the location of some secret place.