Thanks MIB88.
I share your hopes about the figure 255. Been tryin' to find some reference in a map converted to .txt, but to no avail (I am an amateur modder at best).
I do, in fact, want to do the exact same thing, aging Fallout 1 settlements
on top of other made up maps.
Can I change the map numbers of random encounters, to be 256+, so I can use their numbers? will it affect other stuff?
BTW, non-related, can you please explain how, in Megamod, did you increase worldmap size to 8 squares of the Y axis?(I know about the horizontal option). It's just what I need actually. There is just a minor bug that in some of the extended parts of the map, revealing a square will also reveal 5 or 6 other squares in the immidiate west.
EDIT:
Aaaaand... If you happen to have the converted Fallout 1 to Fallout 2 maps, I would really appriciate you uploading them. Since again, my modding skills are sketchy. Thanks