DwayneGAnd
Look, Ma! Two Heads!

I read somewhere that unarmed damage has better critical hit chance and damage. Yet I went online on the Fallout Vault wikia site and compared the critical chance multiplier on the tables. I found that the melee weapons have a weapon that has a 5% critical multiplier, while the highest amount for the unarmed is 4%. Some of the weaker blunt weapons in the melee weapons category have 0%. The lowest amount for unarmed weapons is 1%. The most powerful melee weapons have 1%. As do the most power unarmed weapons.
To me, it appears that unarmed and melee weapons have mostly identical critical chance multipliers. Is this true?
To me, it appears that unarmed and melee weapons have mostly identical critical chance multipliers. Is this true?