Miria Mod 1.2 revisited (Dissecting Miria)

Potatodude

First time out of the vault
It was 2 weeks ago that I managed to get a hold of a copy of Fallout 2 of my very own. Ah a game that I lost many nights of sleep over in my youth.

Hard to imagine that it's been nearly ten years (give or take a few years) since a pixellated and slightly potty-mouthed game called Fallout took me my the proverbial balls and slapped my common sense into submission.

But, back on topic!

I managed to grab a copy of Stone-D's mod for Miria (which if i get it to work, it would make the game a lot more interesting) but I am unsure if my tinkering has made her function correctly. I have just added her into my party and although she indeed has an increase of floating text, it doesn't seem if her health points, action points or gun handling skills are any different from the normal 2 bob version of Miria.

Would anyone have a level progression layout for the modified Miria? I would like to check if that is correct.

For my game so far her stats are:

35 health
7AP
and a hopeless shot with a gun.
 
Potatodude said:
I have just added her into my party and although she indeed has an increase of floating text, it doesn't seem if her health points, action points or gun handling skills are any different from the normal 2 bob version of Miria.

So she hasn't leveled up yet ... doesn't that make sense?
She won't switch to new proto with better stats until she levels up.
 
Ah right, I thought that her stats were going to be improved from the very start, seeing as how fragile she was and how badly she aimed originally. I had doubts as to if I had the mod running properly as she appearred to be exactly the same.

But thanks guys for that bit of info.

Yup, I have all my .pro files marked as read only.

Would anyone have her level by level stats?
 
The easiest way would be for you to download FUCK from here and check the protos yourself, I think. Also I think it's a nice touch that she starts out exactly the same and grows from there.
 
Awww crap! I'm a widower.

I blame Vic. "Oops, he just missed and capped Miria's ass for 45 damage with a critical hit from his 10mm SMG"

Needless to say, Vic was immediately stripped of all possessions and repeatedly sledgehammered in the groin for each child that The Chosen One and the late Miria was never to have.

How did you guys keep her alive at the early stages? She even had trouble dealing with mole rats.
 
In my very first game I kept her alive from Modoc through VC, Gecko, BH and Redding to New Reno where I thankfully divorced her. Had to reload a lot in the Redding mines...
 
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