Hi!
I recently started a new game on FOT and wanted to make also a mod.
Atm I'm writing stuff and drawing ideas here and there but something is bugging me at some point.. I read a lot of discussions in this forums (and thanks for all of the answers, it helped me a lot to understand better the editor) but cannot find answers for those 2 questions:
1 - Display or hides tiles
I found how to display an entities, however I want to do the same for some tiles.
For instance, imagine a village with only one tent. You complete a quest and when coming back to this village you see a second tent.
The only idea I have is to duplicate the whole map, hide the 1st version of it and make it no more accessible by the player and display the 2nd version of the map instead. But could be a lot of work if I have a lot of triggers in it...
2 - Make multiple spawns depending from which map the player is coming
I read the tutorial about how to navigate with exit grid from a map to another. However I'm wondering if we can set several spawn point in the same map so I can correctly set the PC depending from where he come from. I don't see something useful in the Triggers but maybe I missed something?
Thanks!
I recently started a new game on FOT and wanted to make also a mod.
Atm I'm writing stuff and drawing ideas here and there but something is bugging me at some point.. I read a lot of discussions in this forums (and thanks for all of the answers, it helped me a lot to understand better the editor) but cannot find answers for those 2 questions:
1 - Display or hides tiles
I found how to display an entities, however I want to do the same for some tiles.
For instance, imagine a village with only one tent. You complete a quest and when coming back to this village you see a second tent.
The only idea I have is to duplicate the whole map, hide the 1st version of it and make it no more accessible by the player and display the 2nd version of the map instead. But could be a lot of work if I have a lot of triggers in it...
2 - Make multiple spawns depending from which map the player is coming
I read the tutorial about how to navigate with exit grid from a map to another. However I'm wondering if we can set several spawn point in the same map so I can correctly set the PC depending from where he come from. I don't see something useful in the Triggers but maybe I missed something?
Thanks!