MODDING the original campaign? Need help!

chinhtmai

First time out of the vault
Hey guys just joined the forums!

I am trying to add more green-circles on the over-world map in the original campaign so i could add more missions.

Like missions i have made-- i just want to throw in there so i could go anytime to gain experience or just for fun...

I know the campaign has like 22 missions already but i made it insanely hard and i'd have to go to the missions i've made to get ammo/experience!

Any help would be appreicated! Any way i could add these green-circles to the map? Is it even possible? HELP!!!

Thanks.
 
If you haven't done so already extract campaign.txt from entities_0.bos to yourmod/tables and extract generic_mission.txt from locale_0.bos to yourmod/locale/game. Finally extract bos.cam from Mis-Main_0.bos to yourmod/campaigns.

Open up campaign.txt and scroll down to or search for CORE MISSION DEFINITIONS and then add your new missions following the same format.


"campaigns/missions/core/mission02.mis;mission_name_02;37;covered;false",

The first part is the path to your map file, the second part links up the map with the text in generic_mission.txt and can also be used for the goto mission trigger or for unlocking the mission if you want it to start hidden. 37 is the radius of the green circle, covered refers to the starting state, this can be visited, mission uncovered and identified. Covered, mission hidden, Uncovered, mission visible on the map but unidentified. False refers to if the mission is a bunker or not, which allows you to save in tough guy. Make sure you don't accidentally overwrite or delete any brackets.

In generic_mission.txt add the mission name and the display name in brackets like so, "mission_name_00 = {Springfield}" You can just add to the end of the file, no need to add them directly under the existing missions, and you don't need to follow the same name format "mis1 = {Airfield}" works just as well.

Now open up FT Tools using the path command, then choose the campaign editor and open the bos.cam. From the options at the top choose Tools/import core, this will open a window find your altered campaign.txt and double click on it. Next click in the box 'core' on the left you should see the list of the core missions, left click on the mission name of your custom mission. Then left click on the map to place the mission. Save your changes and start your mod using the path command and start a new game.
 
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