Trying to change the kill types, the ones that are counts of kills in the character screen, to accomodate new critters. Some of those names could be changed to be more generic (like insects intead of mantis) thus freeing up another type for reptiles for example.
These kill types are defined in \text\english\game\PROTO.MSG
I changed Rats to Bugs just to test if the change works. In FO1 it does indeed work. In FO2 it shows up as Error in both the mapper and the game. Does anyone know why? And has anyone changed kill types?
These kill types are defined in \text\english\game\PROTO.MSG
I changed Rats to Bugs just to test if the change works. In FO1 it does indeed work. In FO2 it shows up as Error in both the mapper and the game. Does anyone know why? And has anyone changed kill types?