Modoc > Mole Rat Tunnel > Mole Rat nest > Bag

Santonin

First time out of the vault
Hello. I'm unable to find the bag in Modoc. I know that the bag has never been easy to see, but I've installed the RP2.1.1 as per the instructions and the bag does not appear to be there, even though I know where to look (as per RP1.2). Has the map rewrite hidden or moved it?

I have a savegame that could be uploaded if someone wants to tell me how to do that, since I see no "upload savegame" link in the posting window.
 
The bag in Modoc (and all other instances) have been removed. Bags are bugged and thus should not be used.
 
Thanks for the info Killap, and a bigger thanks for your great work on making FO2 playable.

You might be interested to know tho that I just finished The Den and I did have a major lag issue once, and yes - Petey was on the screen. It went away after a short period of time, so it's no big deal. I'm only mentioning it because I saw the release notes which said that it had been fixed. And on first arrival at the Den, there is a random chance that the screen will be black (not "blank") everywhere but where the character is. It happens maybe 1 out of every 10 or 15 arrivals (I'm reloading my final Klamath savegame trying for a specific encounter enroute to Den). When the screen is black, it acts like it covers the unexplored area only while it remains unexplored. In other words, the black disappears everywhere the character goes. Reloading a previous savegame always corrects the issue.

I also had a problem where the back door of the Slavers Guild wouldn't open after I'd killed all the slavers. Dynamite fixed it. I ran into the same thing when I had RP1.2 installed. It doesn't always happen, but reloading a savegame will not fix it if it does.

Good luck with your project. I did the same thing for Morrowind, so I have an idea of what you've gotten yourself into. :crazy:
 
Santonin said:
Thanks for the info Killap, and a bigger thanks for your great work on making FO2 playable.

You might be interested to know tho that I just finished The Den and I did have a major lag issue once, and yes - Petey was on the screen. It went away after a short period of time, so it's no big deal. I'm only mentioning it because I saw the release notes which said that it had been fixed. And on first arrival at the Den, there is a random chance that the screen will be black (not "blank") everywhere but where the character is. It happens maybe 1 out of every 10 or 15 arrivals (I'm reloading my final Klamath savegame trying for a specific encounter enroute to Den). When the screen is black, it acts like it covers the unexplored area only while it remains unexplored. In other words, the black disappears everywhere the character goes. Reloading a previous savegame always corrects the issue.

I also had a problem where the back door of the Slavers Guild wouldn't open after I'd killed all the slavers. Dynamite fixed it. I ran into the same thing when I had RP1.2 installed. It doesn't always happen, but reloading a savegame will not fix it if it does.

Good luck with your project. I did the same thing for Morrowind, so I have an idea of what you've gotten yourself into. :crazy:

can i kinda check out your morrowind creation? )
 
Shaggoth: The best thing might be for you to read my plugin docs and see if what I've done is of any use to you. A quick description would be that it comprises a large Morrowind bug-fix plugin of around 800 fixes (and of which there are others available although mine fixes some unacceptable oversights the others didn't fix for some reason) as well as a plugin I wrote to provide myself with an appealing and functional "base of operations", a custom set of blue-glass armour, special jewelry, and weapons I like. It suits the way I play the game, but may not suit others. And it caters to the Assassin class of character, which I play exclusively, although Thieves will also like it. Melee classes will find it of somewhat limited use. Let me know if you want to read the docs for a detailed description.
 
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