'Muff Said--- Zombie Apoc.

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Mr. Handy

Water Chip? Been There, Done That
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Thanks, Muff, for the compliment and the input! If you would like to join Zombie Apocalypse, we could always use new players. Since you've been following the story, you wouldn't even need to catch up. Just let me or Welsh know and choose three of the available characters who are still alive.

Captain Lereux is the highest ranking officer in the area. He is currently temporarily out of contact with Warren AFB, though contact had previously been established with Lt. Col. Carmichael. Captain Lereux also has been given orders for this mission by the general in command of Warren.

The scientists wouldn't exactly be transiting out of a combat zone, as they're trying to get to Omaha, which is an even bigger combat zone. In fact, pretty much everywhere is a combat zone at this point. The helicopter also has other uses besides transportation, such as aerial reconnaissance.
 
Thanks dude I would love to join, but would I be able to bring in a new character Bombardier Chris Chadwick? Who is based on me (I have the same rank and it is my name) may be a current player could hear gunshots and see me plugging a Zombie with a hand gun I took of a dead cop?

If I do join can you post or PM me a link to the Rules and anything else I need because I have only been following the IC posts I only looked at this thread occasionally.

You need to find who is in command next I am not a expert on the US command structure so I can't comment on that. Also I forgot to add if the commander in the field decides that a civilian needs to be some ware for a legitimate reason IE has vital info he or she would do there best to get to the nesiserry people they could order the helo to take them there but if the area has been closed to air traffic by a superior officer that area is still considered a NO FLY ZONE for at least 48 hours if no Intel is available, but it is debatable whether they would risk there most powerful asset on such a mission.
 
Welcome aboard, Muff! I actually knew a Chris Chadwick in college, but you couldn't be him since he wasn't from the UK.

For now you'd only be playing existing characters, as all of the characters are pregenerated. New characters will be introduced later in Chapter 2 and/or in Chapter 3, however, and we're open for ideas for them. One of those characters could be Chris Chadwick, but in the meantime you would start by playing three characters. Later you can pick up a new character. By the time new characters are introduced you may have lost one of your characters, but even if you haven't some players are playing four characters.

Here is the link to the character list: http://www.nma-fallout.com/forum/viewtopic.php?t=34327

The list contains all of the character sheets. It tells you which characters are already dead, which ones are played by which players, and their stats, skills, and starting equipment. Current Hit Points and Sanity are also tracked on this thread. You may choose any three characters who are not already dead or played by another player, except those that are played by the Keeper. I recommend that you choose at least one character from the T-Bone survivors and at least one from Warren AFB. A few things to keep in mind when selecting characters:
-Airman Bruce Thayer is indefinitely insane, which means he has a long-term mental illness
-Kerry Pierce is also indefinitely insane, though she is now functional
-Dr. Hausmann has a broken arm
-Lynne has a broken leg
-Kimberly, while back to full HP, has been bitten, though she appears to be immune
-Azadeh is very badly wounded (down to 3 HP)

Once you've chosen your characters, you can post your choices in the OOC thread or drop me a PM. Then I'll send you their secrets.

If you haven't read Dr. Hausmann's tale yet, you should refrain from doing so unless you're going to choose her, Stephanie, or Bo. If you've already read it, no biggie - just pretend you don't know it if you're not playing any of the characters involved.

The Call of Cthulhu Quick Start rules are available here: http://www.chaosium.com/article.php?story_id=87 (just click on the link for either black & white or color), which should get you started. You might also want to read through this thread, as it discusses rules frequently used in this game. The Spot Rules for Combat at the top of page 2 and the Random Hit Location table on page 4 are especially useful. Welsh can also send you PDFs of some of the core game rules you'll use the most as well as the Delta Green weapons list if you request them from him by PM.

We roll dice at Invisible Castle: http://invisiblecastle.com - it's easy to use, and you don't even have to register there. You can just click on "Roll Dice" and follow the instructions there. When entering a character's name, you should use consistent spelling so it's easier to search for past rolls.

This thread, which is updated frequently, contains the current locations, guns, ammo, armor, and checked skills for each character still in the game: http://www.nma-fallout.com/forum/viewtopic.php?t=34173

At the bottom of page 2 on the OOC thread I posted the chain of command for the military characters. Here it is again, with edits to reflect the current situation:

Mr. Handy said:
One more thing about the chain of command: military personnel will normally only go to their immediate superior and should not skip a link in the chain. An Airman wouldn't just go up to Captain Lereux and ask him something. I'll post a chart below to illustrate this, but it's text only so it may be a little harder to understand. I'll use the symbol -> to mean "is the immediate superior of".

Captain Lereux->Lt. Malone->Airman Lewis
Captain Lereux->Lt. Malone->Airman Mikhalin
Captain Lereux->Lt. Blanco->Zorie Spooner (though Zorie's not military, she is Blanco's assistant)
Captain Lereux->Javier Ramirez
Captain Lereux->Sgt. McCain->Sgt. Black->Airman Sheen
Captain Lereux->Sgt. McCain->Airman Phillips
Captain Lereux->Sgt. McCain->Airman Malanowski
Captain Lereux->Sgt. McCain->Cpl. Cole->Airman Hockey
Captain Lereux->Sgt. McCain->Cpl. Cole->Airman Duran
Captain Lereux->Sgt. McCain->Airman Thayer
Captain Lereux->Sgt. McCain->Airman Ortega

Lt. Malone has taken temporary command of Airman Malanowski to provide security and comm support to her group. Since she outranks McCain, there's not much he can do about that.

As you can see, Lt. Malone is second-in-command. Lt. Blanco would be next in line for command, and Javier Ramirez would be fourth. Sergeant McCain is the highest ranking NCO and would be fifth in line. With the death of Corporal Alanen, he now directly commands Thayer and Ortega.
 
OK I will join But as long as chris can join latter, I will make my mind up tomorrow when I am more able to pic a good character.

I won't read the DR thread to stay in character I will post tomorrow my final decision.

Just one question remains I want to start a BSG role-play if I become involved in this can I still run that assuming any one is interested? different Characters off course? the only reason I ask Is some forums prevent you from being a member of more than one RP at a time.
 
Being in more than one RP is not a problem here, so feel free to run your BSG game as well. Stompie and I are both also in Systematic Annihilation, which is a freeform Fallout RP.

It'll be a while before we introduce new characters. Your Chris Chadwick character might be a USAF character if more people from Warren AFB get involved in the story, or possibly someone at the airfield where the helicopter lands to refuel (though that will be a long way off). It would be easier to fit him into the story if he's American rather than British, though it wouldn't be impossible to put a British character in. The character of Michael is an RAF officer, so maybe Chris Chadwick could be a colleague of his that's in the area. This is something Welsh and I can work out later.

Take your time deciding on your characters. Once you've made your final decisions and let me know, I can send you their secrets. After you get them, you can start posting in the IC thread any time you're ready. I plan to update the story again this weekend, but there's still time for you to get started first.
 
I will take the following:

Airman Bruce Thayer
Dr. Hausmann
Azadeh Samimi

Let me know if this selection is OK? but if I need to change any please let my know and will swap them for other one's but IF this IS OK please PM me the secrets.....
 
Maybe we should move this discussion to the regular OOC thread instead of the rules thread. You don't need to go back and read what's already in that thread, but you should follow it from this point forward.

Your character selections are okay, but I'm not sure if I was clear in my last post. That short list of characters does not include all of the available characters, but was rather intended to warn you which ones would be difficult to play due to physical or psychological impairments. All three of your choices were from that list, so perhaps you misunderstood. If you're sure you want the challenge of playing those characters (and they're good ones), that's fine. Just confirm your choices and let me know you're certain, and I'll PM you their secrets. Remember that Dr. Hausmann has only 7 out of 12 HP and a broken arm, and Azadeh has only 3 out of 15 HP. If they survive it will take them a long time to heal. Bruce Thayer is in good physical shape, but he may never get a chance to recover from his mental illness. If you'd like to change any of your selections, then just let me know your new choices. Once I send out secrets, your decisions will be final and you can start posting in the In Character thread.

Here is the full list of available characters:
New characters:
Airman Alexandria Mikhalin - Communications Specialist
Zorie Spooner - Researcher
Airman Bobby Sheen - #2 on the Sniper team
Airman Steve Phillips - Medic
Airman Igor Malanowski - Communications
Airman Carlos Duran - Fire Team 1
Airman Bruce Thayer - Fire Team 2 (now suffering from long-term insanity)

Original characters:
Kerry Pierce - Rescued woman (Kerry has just come out of temporary insanity and would be difficult to play, but it might be possible if you really want to)
Rosie - Waitress
Mitchell - Young Artist/current mechanic
Lynne - Dumb but hot Waitress with criminal ambition
Ms. Foo - Wife of Mr. Foo and co-owner of Motel 8
Mr. Foo - Motel 8 owner with unusual past
Ellen Cody - House keeper at Motel 8
Sally - Traveling Nurse
Jimmy - runaway
Bo - Bored State Trooper
Baldwin - conspiracy theorist/Truck driver
Randall - Law student/Ex-med student
David - horny Truck Driver
Willie - Aging Camera man
Samantha - Zoologist
Jenny Cooper - Lab assistant
Gary - Maintenance man
Kimberly - Pharmacist looking for a job
Michael Walters - British Psychologist on vacation
Azadeh Samimi - Engineer on the Road
Dr. Brigetta Hausmann MD - lost member of Center for Disease Control and Prevention
Stephanie Bridges - Environmental Protection Agency - co-worker with Dr. Hausmann
 
Yep I am certain I that is what I wanted to play, I like doing thing's the hard way ;)
 
Okay, you've got them! I'll send their secrets to you shortly, along with information about their current circumstances as a reminder. Once you receive them, you can get started posting. I plan to update tomorrow, but I'll wait until after you've posted if it takes you a little while to get started. The latest I'll update is Sunday.

EDIT: Feel free to ask Welsh or me if you have any other questions, and to start chatting in the general OOC thread.
 
OK thank's, can you send me any highlight's from the past I might have missed?

EDIT: I am rereading the IC thread again just to make sure I am upto date with current event's and to make sure I haven't missed anything.
 
You're welcome! I've sent your characters' secrets and reminders of their current situations. I also sent you a link to the synopsis of Chapter 1 in case you want to refresh your memory. You should also read Dr. Hausmann's story since you're playing her.

Any time you're ready, you can join in.

EDIT: You should also use the Locations and Weapons thread, which I update frequently, here: http://www.nma-fallout.com/forum/viewtopic.php?t=34173

Note that Azadeh's pistol is actually a 9mm pistol, not a .22LR, and does 1d10 damage. It has a rate of fire of 3.
 
Ok give me around 24hours to get fully up to speed and I will start posting, this is my first time playing with this rule set if I make any mistakes please let me know and I will fix them as best as I can.

I chose hausmann because I think she will be a interesting character to play. and her story is going to be quite interesting.
 
Yes, Dr. Hausmann is a great character and very interesting. When I first started out as a player I had considered her, but chose Stephanie instead for various reasons - she was a better fit for the sort of character I wanted to play. Welsh and I will help you out with the rules if you need it. Also, I edited my post above yours, so you should take note of it.

If you post early enough Saturday, I'll update Saturday night. Otherwise it'll probably be Sunday evening.
 
Welsh,

Oddly enough in Canada, Quebec nationalists have basically run their course. In the recent provincial election, the pro-separatist leftist Parti Quebecois came in a distant third behind the centrist-federalist Liberals and centre-right Action Democratique. Hard separatist sympathies in Quebec peaked in the 70's and despite surges in the early 80's and 90's, have been waning ever since to around 10% now. I guess they decided that they could get a better deal from a devolved national authority (a process that's being going on for over a century) than going it alone.

Muff reminds me that a lot of where I'm coming from has to do with having played a similar scenario from the point of US military personnel, with players that had all actually been in the US military (in the 1st US Gulf War and after, regular and National Guard). In that case, the difference was as night and day. The welfare, protection and respectful treatment of civilians was of primary concern, part of every OPORD that was issued, and the ROEs and RTEs. In other words, there was no conflict between the concerns of civilians and the concern for the mission as these were integrated at all levels.

Granted, there are some important considerations. First, we were playing National Guard belonging to an Armored Cavalry unit operating in it's home state. So, there would have been a more personal orientation to their role vis-a-vis citvilians. Second, I can't really cite my own personal experiences because that's an "appeal to an absent authority", which I have no way of authenticating (unless I have the GM email you, etc., which I don't see the need for). Third, from what I understand, those rules of conduct really are drilled into personnel, especially considering the recent scandals regarding treatment of civilians in war zones overseas, let alone at home.
 
Muff said:
Also I forgot to add if the commander in the field decides that a civilian needs to be some ware for a legitimate reason IE has vital info he or she would do there best to get to the nesiserry people they could order the helo to take them there but if the area has been closed to air traffic by a superior officer that area is still considered a NO FLY ZONE for at least 48 hours if no Intel is available, but it is debatable whether they would risk there most powerful asset on such a mission.

Muff,

Part of the problem here is the helo is not under direct military command.

It's under command of the civil ans state authorities and not a federal asset. Namely, it's a Nebraska State Patrol vehicle under the command of NSP personnel in the execution of their lawful duty (etc.). It's my understanding that under Martial Law in the USA, the military is empowered to assist civil authorities in the matter of law enforcement and the establishment of civil order. But does not give them free rein to appropriate their assets with no restriction. Even under Martial Law there is a separation between civil and military authority, as tenuous as that may be in times of national crisis. This problem was evident during and after Hurricane Katrina, where there were jurisdictional clashes between state and federal authorities.

So, the helo is a useful asset... unfortunately, the USAF would have to ask for voluntary co-operation from the NSP for its use. They cannot legally compel this cooperation or do so using force. Which brings us back to the origin of this discussion! :D
 
Hey Hellbent, last year when I was in Montreal I remember that there was some discussion of, De Gaulle I think, some French President enflaming French nationalism. Hopefully the folks of Quebec appreciate the opportunities present for Quebec in a united Canada.

As for the helicopter- ahh, well where the contention lies- somewhere in the grey zone between federal and state power!
 
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