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Guest
Guest
I know that those such thing have been posted. But i simply can't find them, so here it is:
AKIMBO (aka Gunslinger aka Dual Guns aka wielding two weapons one at each hand, aka {insert yours here))
Some people says that Akimbo is impossible to do effectively, some other say it useless, and of coouursee some people think thats cool!!!
I think that we should give an oppourtunity to it, say wielding two weapons, limited to small arms. But the problem is the "catch". What deficiencies it have???
I think it is as simple as this, They will be counted for different weapon each, meaning that the minimum strength requirement will be from total of the two weapons (sorry, bad english i have here). I mean, two 10MMs will have 8 as MIN ST instead of 4. If the character's strength didn't satisfy, we simply take the old school STR penalty to accuracy( -20% to accuracy for each STR point)
And of course it'll take both hand slot and reloading took longer for the added realism.
BURST FIRE
Its simple, some weapons should have tri-burst/two-burst ability.
As an addition, we include "Short burst dicipline" Perk so that for the other weapon who dont have tri-burst (Bozar...) the option for short burst is available (i dont mean 3-round for Bozar, it is more like 5-round for bozar, or anything else according to in-real-life short burst ability).
And OF COURSE miniguns cannot be short-bursted!!!!
TURN BASE System
I think, based on my experience playing JA2, we should have the ability to "reserve" remaining action point rather than forcing it to be added as AC modifier.
Moreover i think we sould have the ability to "Interrupt" enemy movement by means of "Reserved" action point. This is I think in conjunction in real life that someone spent his time avoiding the attacks (increasing te AC) or retaliate (reserved AC). The interrupt system itself I haven't think about, perhaps like JA2.
The main reason for me to suggest Reserve AP is so that we can make actions that take a long time (perhaps 10 AP for reloading muskets, which 10 AP would be impossible for those with low Agility)
What do you think bout this???
In God we Trust
AKIMBO (aka Gunslinger aka Dual Guns aka wielding two weapons one at each hand, aka {insert yours here))
Some people says that Akimbo is impossible to do effectively, some other say it useless, and of coouursee some people think thats cool!!!
I think that we should give an oppourtunity to it, say wielding two weapons, limited to small arms. But the problem is the "catch". What deficiencies it have???
I think it is as simple as this, They will be counted for different weapon each, meaning that the minimum strength requirement will be from total of the two weapons (sorry, bad english i have here). I mean, two 10MMs will have 8 as MIN ST instead of 4. If the character's strength didn't satisfy, we simply take the old school STR penalty to accuracy( -20% to accuracy for each STR point)
And of course it'll take both hand slot and reloading took longer for the added realism.
BURST FIRE
Its simple, some weapons should have tri-burst/two-burst ability.
As an addition, we include "Short burst dicipline" Perk so that for the other weapon who dont have tri-burst (Bozar...) the option for short burst is available (i dont mean 3-round for Bozar, it is more like 5-round for bozar, or anything else according to in-real-life short burst ability).
And OF COURSE miniguns cannot be short-bursted!!!!
TURN BASE System
I think, based on my experience playing JA2, we should have the ability to "reserve" remaining action point rather than forcing it to be added as AC modifier.
Moreover i think we sould have the ability to "Interrupt" enemy movement by means of "Reserved" action point. This is I think in conjunction in real life that someone spent his time avoiding the attacks (increasing te AC) or retaliate (reserved AC). The interrupt system itself I haven't think about, perhaps like JA2.
The main reason for me to suggest Reserve AP is so that we can make actions that take a long time (perhaps 10 AP for reloading muskets, which 10 AP would be impossible for those with low Agility)
What do you think bout this???
In God we Trust