Briosafreak
Lived Through the Heat Death
A member of the NMA Forums called Michael showed us a few interesting posts regarding a new Wasteland game in here:
<blockquote>
Yes we have acquired the rights to Wasteland but it has not been officially announced. Due to the trademark offices it became public knowledge which is why I'm willing to discuss it at all. Although I would like to have some candid (not public) conversations with you guys on this forum so I can make it a better game.
[...] Someone asked why I didn't consider Wasteland sooner:
I wanted to do Wasteland sooner but unfortunately EA would not let the trademark go even though they had no intention of using it themselves. But fortunately for trademark law you cannot sit on trademarks indefinitely without using them. So the mark expired
and then Konami grabbed it for their Yu-Gi-Oh series. And fortunately again, the people at Konami were friendly and decided they were not going to use the mark so they let me get it back.
[...]you will be happy to know that it will be very much an old school RPG that uses the skill systems, open ended nature of design, and puts the player into a world that is not black and white but shades of grey. This Wasteland will be darker in nature in the first one...
[...]I've read some really useful things out here from people who have articulated as to why they loved WL so much. I'm in alignment with 95% of what I've read. Post apocalyptic material is my favorite, I love the dark and bleak world to work with.
Thanks for all the input.....
Brian Fargo</blockquote>
So i`ve asked Brian Fargo on a thread about Bards Tale on the snazzy RPGCodex if it was indeed him posting there, and got a response:
<blockquote>LOL... so much for the candid conversations on Yahoo </blockquote>
So the first info on the new Wasteland game first made public here on NMA, hope it will live up to the expectations, good luck Brian Fargo.
Link: InXille Entertainement
<blockquote>
Yes we have acquired the rights to Wasteland but it has not been officially announced. Due to the trademark offices it became public knowledge which is why I'm willing to discuss it at all. Although I would like to have some candid (not public) conversations with you guys on this forum so I can make it a better game.
[...] Someone asked why I didn't consider Wasteland sooner:
I wanted to do Wasteland sooner but unfortunately EA would not let the trademark go even though they had no intention of using it themselves. But fortunately for trademark law you cannot sit on trademarks indefinitely without using them. So the mark expired
and then Konami grabbed it for their Yu-Gi-Oh series. And fortunately again, the people at Konami were friendly and decided they were not going to use the mark so they let me get it back.
[...]you will be happy to know that it will be very much an old school RPG that uses the skill systems, open ended nature of design, and puts the player into a world that is not black and white but shades of grey. This Wasteland will be darker in nature in the first one...
[...]I've read some really useful things out here from people who have articulated as to why they loved WL so much. I'm in alignment with 95% of what I've read. Post apocalyptic material is my favorite, I love the dark and bleak world to work with.
Thanks for all the input.....
Brian Fargo</blockquote>
So i`ve asked Brian Fargo on a thread about Bards Tale on the snazzy RPGCodex if it was indeed him posting there, and got a response:
<blockquote>LOL... so much for the candid conversations on Yahoo </blockquote>
So the first info on the new Wasteland game first made public here on NMA, hope it will live up to the expectations, good luck Brian Fargo.
Link: InXille Entertainement