Newbie in Need of Help

SethSephir

First time out of the vault
I am an amateur at modding, and so i came here for help. I've been recommended by a few sites so i was wondering if you could help me.
I'd like to know how to create and set scripts. A step by step to get the menu up for creating, editting, and setting scripts.
Also, how to edit critters, and the world map, and objects.
Any help is appreciated, and Im grateful for any tips/help that you could give.
 
Read the FAQ and try some things. Start small, the standard way to initially test any programming environment is print "hello world". In Fallout you can do that by making a critter script that does display_msg (write to PDA window) or float_msg (floating text over character). Its only a few lines of script code to do this.

The easiest way to get going with script compiling is with FSE.
 
I decided to start modding on Friday, and I know Im late, but Im still intrested. The only thing holding me back is the Jargon.
In all the Tutorials Ive seen, I've got stuck half way through, thanks to my non-understand of Dat Files, Exracting, Compiling, Decompiling, etc
I want to be able to
Script
Make maps and connect them to the world map
Make Dialogue
Essentially, make my own Fallout Adventure.
The problem is, when I follow the tutorials, all understanding deserts me.
Thats why I am asking, Can someone direct me to a tutorial which is VERY VERY dumbed down, so simpletons like myself can understand it.
Thanks to ANY help
-Seth Sephir-
 
I've merged the thread, please don't start new ones if you practically have the same things on the same subjects to say.
 
Advices for a beginner by a beginner.

I have mixed news:
dumbed down tutorials do not exist, but
after you spend sometime working on scripting all that meaningless stuff starts making sense.
I advice you to do what others adviced me to do :

1) download and print every and each tutorial. Also print the documentation that comes with the mapper. Read all the material many times over, and compare the different documents.

1a) I got a book about the basics of C. I'm using 2% of the info, but it helps.

2) Download FSE. It comes higly recommended becouse of A TON of good reasons. Try it out.
Open the .SLL files that come with the mapper for reference and use FSE to experiment the various procedures. Work while reading the printed documents

3) Do not give up. Scripting is mighty complex but it si neither impossible nor a mess. The language used for the scripts is really generic and simple, you just need to get used to it. Organization and precision help.

Learning to script and mod is a slow process, but it will give you satisfaction, so

4) Good luck and happy modding.
 
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