Referring to this thread:
http://www.nma-fallout.com/forum/viewtopic.php?t=50296
This is apparently the reason why Cassidy's first proto (00000089.pro) must be included in master.dat if any tweaks are to work right, and not the game data folder. What I'm wondering is, doesn't this mean that Vic, Marcus, Myron, etc. proto files can't be in the game data folder either? Currently none of my party members are leveling up correctly, and they all have their first protos added to the game data folder (by the RP i think). I'll try removing them and see if that makes them level up right.
EDIT:
Nope, it doesn't! Guess I'll go reinstall the game again...
http://www.nma-fallout.com/forum/viewtopic.php?t=50296
MIB88 said:Maybe I wasn't clear. When I said that it was stepping on the other proto files, I didn't mean the other proto files with the same number. I meant that it is keeping the other proto files (the later stages of a critter) from activating properly (thus the messed up hit points). We have always seen that when the first stage of a party NPC proto file is in the game folder, there are errors. In order to try to prevent that error, the first stage must be removed.
This is apparently the reason why Cassidy's first proto (00000089.pro) must be included in master.dat if any tweaks are to work right, and not the game data folder. What I'm wondering is, doesn't this mean that Vic, Marcus, Myron, etc. proto files can't be in the game data folder either? Currently none of my party members are leveling up correctly, and they all have their first protos added to the game data folder (by the RP i think). I'll try removing them and see if that makes them level up right.
EDIT:
Nope, it doesn't! Guess I'll go reinstall the game again...