A
Adv0cate_6
Guest
Various objects (barrels, building corners, etc.) should serve as cover during combat. The only way to do this would be to add a "cover" function in one of your combat skills.
Once the function is initiated, the object you clicked on to give cover will reduce your AC to whatever range would be appropiate.
This, in my mind, will change combat greatly. It'll actually add realism to combat. No longer will you have to stand out on the god damn open field in front of 6 highway-men holding hunting rifles while picking each off with a shotgun, plasma gun, or mini-gun.
Another thing, Now that cover would be used there's actually strategy involved in combat. Maybe this also means game balances would have to be made?(More damage, less HP, etc.)
Once the function is initiated, the object you clicked on to give cover will reduce your AC to whatever range would be appropiate.
This, in my mind, will change combat greatly. It'll actually add realism to combat. No longer will you have to stand out on the god damn open field in front of 6 highway-men holding hunting rifles while picking each off with a shotgun, plasma gun, or mini-gun.
Another thing, Now that cover would be used there's actually strategy involved in combat. Maybe this also means game balances would have to be made?(More damage, less HP, etc.)