Getting contacted by a traveling companion who wants to go "out" every weekend. To do so, I must leave my Vault, which in itself is a daunting task; as I contend with first, a wizened ghoul who wants to do nothing more than tell me what she did all day (my mother, who lives with me), then face down with a mutant who does his very best to convince me to take him along with me. (My brother.) Then, before we leave, my companion (Mellisa) and I must chase down four giant rats (cats) and lock them back in the Vault. When we are finally free of the Vault and on the road, we make our way down to our favorite stomping grounds, where we slam Gamma Gulp and Rotgut, before wandering around the Enclave's headquarters. (The base. She's a military wife.) Finally, we find a secluded place (Training trails), where she can open her trunk and reveal that she has brought yet more booze!
((Yep, weekends are spent getting hammered on post. It's a ball.))